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    monolish
    0.14.0
    
   MONOlithic LIner equation Solvers for Highly-parallel architecture 
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#include "../../../../include/monolish_blas.hpp"#include "../../../internal/monolish_internal.hpp"#include "crs_matvec.hpp"#include "dense_matvec.hpp"#include "linearoperator_matvec.hpp"Go to the source code of this file.
Namespaces | |
| monolish | |
| monolish::blas | |
| Basic Linear Algebra Subprograms for Dense Matrix, Sparse Matrix, Vector and Scalar.  | |
Functions | |
| void | monolish::blas::matvec (const matrix::CRS< double > &A, const vector< double > &x, vector< double > &y) | 
| sparse matrix (CRS) and vector multiplication: y = Ax  More... | |
| void | monolish::blas::matvec (const matrix::CRS< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< double > &A, const vector< double > &x, view1D< vector< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, vector< double > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< float > &A, const vector< float > &x, vector< float > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< float > &A, const vector< float > &x, view1D< vector< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, vector< float > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< double > &A, const vector< double > &x, vector< double > &y) | 
| Dense matrix and vector multiplication: y = Ax.  More... | |
| void | monolish::blas::matvec (const matrix::Dense< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< double > &A, const vector< double > &x, view1D< vector< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, vector< double > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< float > &A, const vector< float > &x, vector< float > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< float > &A, const vector< float > &x, view1D< vector< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, vector< float > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const vector< double > &x, vector< double > &y) | 
| matrix (LinearOperator) and vector multiplication: y = Ax  More... | |
| void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< vector< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, vector< double > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const vector< float > &x, vector< float > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< vector< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, vector< float > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) | 
| void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, vector< double > &y) | 
| matrix (LinearOperator) and vector multiplication: y = Ax  More... | |
| void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< vector< double >, double > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, vector< double > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, vector< float > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< vector< float >, float > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, vector< float > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) | 
| void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) | 
 1.8.17