monolish  0.14.0
MONOlithic LIner equation Solvers for Highly-parallel architecture
Namespaces | Functions
matvec_blas.cpp File Reference
#include "../../../../include/monolish_blas.hpp"
#include "../../../internal/monolish_internal.hpp"
#include "crs_matvec.hpp"
#include "dense_matvec.hpp"
#include "linearoperator_matvec.hpp"

Go to the source code of this file.

Namespaces

 monolish
 
 monolish::blas
 Basic Linear Algebra Subprograms for Dense Matrix, Sparse Matrix, Vector and Scalar.
 

Functions

void monolish::blas::matvec (const matrix::CRS< double > &A, const vector< double > &x, vector< double > &y)
 sparse matrix (CRS) and vector multiplication: y = Ax More...
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const vector< double > &x, vector< double > &y)
 Dense matrix and vector multiplication: y = Ax. More...
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const vector< double > &x, vector< double > &y)
 matrix (LinearOperator) and vector multiplication: y = Ax More...
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, vector< double > &y)
 matrix (LinearOperator) and vector multiplication: y = Ax More...
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)