| begin() const | monolish::vector< Float > | inline | 
  | begin() | monolish::vector< Float > | inline | 
  | data() const | monolish::vector< Float > | inline | 
  | data() | monolish::vector< Float > | inline | 
  | device_free() const | monolish::vector< Float > |  | 
  | end() const | monolish::vector< Float > | inline | 
  | end() | monolish::vector< Float > | inline | 
  | equal(const vector< Float > &vec, bool compare_cpu_and_device=false) const | monolish::vector< Float > |  | 
  | equal(const view1D< vector< Float >, Float > &vec, bool compare_cpu_and_device=false) const | monolish::vector< Float > |  | 
  | equal(const view1D< matrix::Dense< Float >, Float > &vec, bool compare_cpu_and_device=false) const | monolish::vector< Float > |  | 
  | fill(Float value) | monolish::vector< Float > |  | 
  | get_device_mem_stat() const | monolish::vector< Float > | inline | 
  | get_nnz() const | monolish::vector< Float > | inline | 
  | get_offset() const | monolish::vector< Float > | inline | 
  | gpu_status | monolish::vector< Float > | mutableprivate | 
  | nonfree_recv() | monolish::vector< Float > |  | 
  | operator!=(const vector< Float > &vec) const | monolish::vector< Float > |  | 
  | operator!=(const view1D< vector< Float >, Float > &vec) const | monolish::vector< Float > |  | 
  | operator!=(const view1D< matrix::Dense< Float >, Float > &vec) const | monolish::vector< Float > |  | 
  | operator-() | monolish::vector< Float > |  | 
  | operator=(const vector< Float > &vec) | monolish::vector< Float > |  | 
  | operator=(const view1D< vector< Float >, Float > &vec) | monolish::vector< Float > |  | 
  | operator=(const view1D< matrix::Dense< Float >, Float > &vec) | monolish::vector< Float > |  | 
  | operator=(const std::vector< Float > &vec) | monolish::vector< Float > |  | 
  | operator==(const vector< Float > &vec) const | monolish::vector< Float > |  | 
  | operator==(const view1D< vector< Float >, Float > &vec) const | monolish::vector< Float > |  | 
  | operator==(const view1D< matrix::Dense< Float >, Float > &vec) const | monolish::vector< Float > |  | 
  | operator[](size_t i) | monolish::vector< Float > | inline | 
  | print_all(bool force_cpu=false) const | monolish::vector< Float > |  | 
  | print_all(std::string filename) const | monolish::vector< Float > |  | 
  | push_back(Float val) | monolish::vector< Float > | inline | 
  | recv() | monolish::vector< Float > |  | 
  | resize(size_t N) | monolish::vector< Float > | inline | 
  | send() const | monolish::vector< Float > |  | 
  | size() const | monolish::vector< Float > | inline | 
  | val | monolish::vector< Float > | private | 
  | vector() | monolish::vector< Float > | inline | 
  | vector(const size_t N) | monolish::vector< Float > |  | 
  | vector(const size_t N, const Float value) | monolish::vector< Float > |  | 
  | vector(const std::vector< Float > &vec) | monolish::vector< Float > |  | 
  | vector(const std::initializer_list< Float > &list) | monolish::vector< Float > |  | 
  | vector(const vector< Float > &vec) | monolish::vector< Float > |  | 
  | vector(const view1D< vector< Float >, Float > &vec) | monolish::vector< Float > |  | 
  | vector(const view1D< matrix::Dense< Float >, Float > &vec) | monolish::vector< Float > |  | 
  | vector(const Float *start, const Float *end) | monolish::vector< Float > |  | 
  | vector(const size_t N, const Float min, const Float max) | monolish::vector< Float > |  | 
  | vector(const size_t N, const Float min, const Float max, const std::uint32_t seed) | monolish::vector< Float > |  | 
  | ~vector() | monolish::vector< Float > | inline |