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monolish
0.16.1
MONOlithic LInear equation Solvers for Highly-parallel architecture
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element by element multiplication of vector a and vector b. More...
Functions | |
| void | monolish::vml::mul (const vector< double > &a, const vector< double > &b, vector< double > &y) |
| element by element multiplication of vector a and vector b. More... | |
| void | monolish::vml::mul (const vector< double > &a, const vector< double > &b, view1D< matrix::Dense< double >, double > &y) |
| void | monolish::vml::mul (const vector< double > &a, const vector< double > &b, view1D< vector< double >, double > &y) |
| void | monolish::vml::mul (const vector< double > &a, const view1D< matrix::Dense< double >, double > &b, vector< double > &y) |
| void | monolish::vml::mul (const vector< double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y) |
| void | monolish::vml::mul (const vector< double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< vector< double >, double > &y) |
| void | monolish::vml::mul (const vector< double > &a, const view1D< vector< double >, double > &b, vector< double > &y) |
| void | monolish::vml::mul (const vector< double > &a, const view1D< vector< double >, double > &b, view1D< matrix::Dense< double >, double > &y) |
| void | monolish::vml::mul (const vector< double > &a, const view1D< vector< double >, double > &b, view1D< vector< double >, double > &y) |
| void | monolish::vml::mul (const vector< float > &a, const vector< float > &b, vector< float > &y) |
| void | monolish::vml::mul (const vector< float > &a, const vector< float > &b, view1D< matrix::Dense< float >, float > &y) |
| void | monolish::vml::mul (const vector< float > &a, const vector< float > &b, view1D< vector< float >, float > &y) |
| void | monolish::vml::mul (const vector< float > &a, const view1D< matrix::Dense< float >, float > &b, vector< float > &y) |
| void | monolish::vml::mul (const vector< float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y) |
| void | monolish::vml::mul (const vector< float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< vector< float >, float > &y) |
| void | monolish::vml::mul (const vector< float > &a, const view1D< vector< float >, float > &b, vector< float > &y) |
| void | monolish::vml::mul (const vector< float > &a, const view1D< vector< float >, float > &b, view1D< matrix::Dense< float >, float > &y) |
| void | monolish::vml::mul (const vector< float > &a, const view1D< vector< float >, float > &b, view1D< vector< float >, float > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< double >, double > &a, const vector< double > &b, vector< double > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< double >, double > &a, const vector< double > &b, view1D< matrix::Dense< double >, double > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< double >, double > &a, const vector< double > &b, view1D< vector< double >, double > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, vector< double > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< vector< double >, double > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< double >, double > &a, const view1D< vector< double >, double > &b, vector< double > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< double >, double > &a, const view1D< vector< double >, double > &b, view1D< matrix::Dense< double >, double > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< double >, double > &a, const view1D< vector< double >, double > &b, view1D< vector< double >, double > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< float >, float > &a, const vector< float > &b, vector< float > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< float >, float > &a, const vector< float > &b, view1D< matrix::Dense< float >, float > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< float >, float > &a, const vector< float > &b, view1D< vector< float >, float > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, vector< float > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< vector< float >, float > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< float >, float > &a, const view1D< vector< float >, float > &b, vector< float > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< float >, float > &a, const view1D< vector< float >, float > &b, view1D< matrix::Dense< float >, float > &y) |
| void | monolish::vml::mul (const view1D< matrix::Dense< float >, float > &a, const view1D< vector< float >, float > &b, view1D< vector< float >, float > &y) |
| void | monolish::vml::mul (const view1D< vector< double >, double > &a, const vector< double > &b, vector< double > &y) |
| void | monolish::vml::mul (const view1D< vector< double >, double > &a, const vector< double > &b, view1D< matrix::Dense< double >, double > &y) |
| void | monolish::vml::mul (const view1D< vector< double >, double > &a, const vector< double > &b, view1D< vector< double >, double > &y) |
| void | monolish::vml::mul (const view1D< vector< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, vector< double > &y) |
| void | monolish::vml::mul (const view1D< vector< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y) |
| void | monolish::vml::mul (const view1D< vector< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< vector< double >, double > &y) |
| void | monolish::vml::mul (const view1D< vector< double >, double > &a, const view1D< vector< double >, double > &b, vector< double > &y) |
| void | monolish::vml::mul (const view1D< vector< double >, double > &a, const view1D< vector< double >, double > &b, view1D< matrix::Dense< double >, double > &y) |
| void | monolish::vml::mul (const view1D< vector< double >, double > &a, const view1D< vector< double >, double > &b, view1D< vector< double >, double > &y) |
| void | monolish::vml::mul (const view1D< vector< float >, float > &a, const vector< float > &b, vector< float > &y) |
| void | monolish::vml::mul (const view1D< vector< float >, float > &a, const vector< float > &b, view1D< matrix::Dense< float >, float > &y) |
| void | monolish::vml::mul (const view1D< vector< float >, float > &a, const vector< float > &b, view1D< vector< float >, float > &y) |
| void | monolish::vml::mul (const view1D< vector< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, vector< float > &y) |
| void | monolish::vml::mul (const view1D< vector< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y) |
| void | monolish::vml::mul (const view1D< vector< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< vector< float >, float > &y) |
| void | monolish::vml::mul (const view1D< vector< float >, float > &a, const view1D< vector< float >, float > &b, vector< float > &y) |
| void | monolish::vml::mul (const view1D< vector< float >, float > &a, const view1D< vector< float >, float > &b, view1D< matrix::Dense< float >, float > &y) |
| void | monolish::vml::mul (const view1D< vector< float >, float > &a, const view1D< vector< float >, float > &b, view1D< vector< float >, float > &y) |
element by element multiplication of vector a and vector b.
| void monolish::vml::mul | ( | const vector< double > & | a, |
| const vector< double > & | b, | ||
| vector< double > & | y | ||
| ) |
element by element multiplication of vector a and vector b.
| a | monolish vector (size N) |
| b | monolish vector (size N) |
| y | monolish vector (size N) |
| void monolish::vml::mul | ( | const vector< double > & | a, |
| const vector< double > & | b, | ||
| view1D< matrix::Dense< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< double > & | a, |
| const vector< double > & | b, | ||
| view1D< vector< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< double > & | a, |
| const view1D< matrix::Dense< double >, double > & | b, | ||
| vector< double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< double > & | a, |
| const view1D< matrix::Dense< double >, double > & | b, | ||
| view1D< matrix::Dense< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< double > & | a, |
| const view1D< matrix::Dense< double >, double > & | b, | ||
| view1D< vector< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< double > & | a, |
| const view1D< vector< double >, double > & | b, | ||
| vector< double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< double > & | a, |
| const view1D< vector< double >, double > & | b, | ||
| view1D< matrix::Dense< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< double > & | a, |
| const view1D< vector< double >, double > & | b, | ||
| view1D< vector< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< float > & | a, |
| const vector< float > & | b, | ||
| vector< float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< float > & | a, |
| const vector< float > & | b, | ||
| view1D< matrix::Dense< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< float > & | a, |
| const vector< float > & | b, | ||
| view1D< vector< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< float > & | a, |
| const view1D< matrix::Dense< float >, float > & | b, | ||
| vector< float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< float > & | a, |
| const view1D< matrix::Dense< float >, float > & | b, | ||
| view1D< matrix::Dense< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< float > & | a, |
| const view1D< matrix::Dense< float >, float > & | b, | ||
| view1D< vector< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< float > & | a, |
| const view1D< vector< float >, float > & | b, | ||
| vector< float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< float > & | a, |
| const view1D< vector< float >, float > & | b, | ||
| view1D< matrix::Dense< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const vector< float > & | a, |
| const view1D< vector< float >, float > & | b, | ||
| view1D< vector< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< double >, double > & | a, |
| const vector< double > & | b, | ||
| vector< double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< double >, double > & | a, |
| const vector< double > & | b, | ||
| view1D< matrix::Dense< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< double >, double > & | a, |
| const vector< double > & | b, | ||
| view1D< vector< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< double >, double > & | a, |
| const view1D< matrix::Dense< double >, double > & | b, | ||
| vector< double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< double >, double > & | a, |
| const view1D< matrix::Dense< double >, double > & | b, | ||
| view1D< matrix::Dense< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< double >, double > & | a, |
| const view1D< matrix::Dense< double >, double > & | b, | ||
| view1D< vector< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< double >, double > & | a, |
| const view1D< vector< double >, double > & | b, | ||
| vector< double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< double >, double > & | a, |
| const view1D< vector< double >, double > & | b, | ||
| view1D< matrix::Dense< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< double >, double > & | a, |
| const view1D< vector< double >, double > & | b, | ||
| view1D< vector< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< float >, float > & | a, |
| const vector< float > & | b, | ||
| vector< float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< float >, float > & | a, |
| const vector< float > & | b, | ||
| view1D< matrix::Dense< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< float >, float > & | a, |
| const vector< float > & | b, | ||
| view1D< vector< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< float >, float > & | a, |
| const view1D< matrix::Dense< float >, float > & | b, | ||
| vector< float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< float >, float > & | a, |
| const view1D< matrix::Dense< float >, float > & | b, | ||
| view1D< matrix::Dense< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< float >, float > & | a, |
| const view1D< matrix::Dense< float >, float > & | b, | ||
| view1D< vector< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< float >, float > & | a, |
| const view1D< vector< float >, float > & | b, | ||
| vector< float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< float >, float > & | a, |
| const view1D< vector< float >, float > & | b, | ||
| view1D< matrix::Dense< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< matrix::Dense< float >, float > & | a, |
| const view1D< vector< float >, float > & | b, | ||
| view1D< vector< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< double >, double > & | a, |
| const vector< double > & | b, | ||
| vector< double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< double >, double > & | a, |
| const vector< double > & | b, | ||
| view1D< matrix::Dense< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< double >, double > & | a, |
| const vector< double > & | b, | ||
| view1D< vector< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< double >, double > & | a, |
| const view1D< matrix::Dense< double >, double > & | b, | ||
| vector< double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< double >, double > & | a, |
| const view1D< matrix::Dense< double >, double > & | b, | ||
| view1D< matrix::Dense< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< double >, double > & | a, |
| const view1D< matrix::Dense< double >, double > & | b, | ||
| view1D< vector< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< double >, double > & | a, |
| const view1D< vector< double >, double > & | b, | ||
| vector< double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< double >, double > & | a, |
| const view1D< vector< double >, double > & | b, | ||
| view1D< matrix::Dense< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< double >, double > & | a, |
| const view1D< vector< double >, double > & | b, | ||
| view1D< vector< double >, double > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< float >, float > & | a, |
| const vector< float > & | b, | ||
| vector< float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< float >, float > & | a, |
| const vector< float > & | b, | ||
| view1D< matrix::Dense< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< float >, float > & | a, |
| const vector< float > & | b, | ||
| view1D< vector< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< float >, float > & | a, |
| const view1D< matrix::Dense< float >, float > & | b, | ||
| vector< float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< float >, float > & | a, |
| const view1D< matrix::Dense< float >, float > & | b, | ||
| view1D< matrix::Dense< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< float >, float > & | a, |
| const view1D< matrix::Dense< float >, float > & | b, | ||
| view1D< vector< float >, float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< float >, float > & | a, |
| const view1D< vector< float >, float > & | b, | ||
| vector< float > & | y | ||
| ) |
| void monolish::vml::mul | ( | const view1D< vector< float >, float > & | a, |
| const view1D< vector< float >, float > & | b, | ||
| view1D< matrix::Dense< float >, float > & | y | ||
| ) |