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| void | monolish::blas::xpay (const double alpha, const vector< double > &x, vector< double > &y) |
| | xpay: y = x + ay More...
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| void | monolish::blas::xpay (const double alpha, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) |
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| void | monolish::blas::xpay (const double alpha, const vector< double > &x, view1D< vector< double >, double > &y) |
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| void | monolish::blas::xpay (const double alpha, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) |
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| void | monolish::blas::xpay (const double alpha, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
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| void | monolish::blas::xpay (const double alpha, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) |
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| void | monolish::blas::xpay (const double alpha, const view1D< vector< double >, double > &x, vector< double > &y) |
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| void | monolish::blas::xpay (const double alpha, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
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| void | monolish::blas::xpay (const double alpha, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) |
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| void | monolish::blas::xpay (const float alpha, const vector< float > &x, vector< float > &y) |
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| void | monolish::blas::xpay (const float alpha, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) |
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| void | monolish::blas::xpay (const float alpha, const vector< float > &x, view1D< vector< float >, float > &y) |
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| void | monolish::blas::xpay (const float alpha, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) |
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| void | monolish::blas::xpay (const float alpha, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
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| void | monolish::blas::xpay (const float alpha, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) |
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| void | monolish::blas::xpay (const float alpha, const view1D< vector< float >, float > &x, vector< float > &y) |
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| void | monolish::blas::xpay (const float alpha, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
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| void | monolish::blas::xpay (const float alpha, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) |
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