monolish  0.16.2
MONOlithic LInear equation Solvers for Highly-parallel architecture
Functions
monolish::blas::dot

inner product (dot) More...

Functions

double monolish::blas::dot (const vector< double > &x, const vector< double > &y)
 inner product (dot) More...
 
void monolish::blas::dot (const vector< double > &x, const vector< double > &y, double &ans)
 inner product (dot) More...
 
double monolish::blas::dot (const vector< double > &x, const view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::dot (const vector< double > &x, const view1D< matrix::Dense< double >, double > &y, double &ans)
 
double monolish::blas::dot (const vector< double > &x, const view1D< vector< double >, double > &y)
 
void monolish::blas::dot (const vector< double > &x, const view1D< vector< double >, double > &y, double &ans)
 
float monolish::blas::dot (const vector< float > &x, const vector< float > &y)
 
void monolish::blas::dot (const vector< float > &x, const vector< float > &y, float &ans)
 
float monolish::blas::dot (const vector< float > &x, const view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::dot (const vector< float > &x, const view1D< matrix::Dense< float >, float > &y, float &ans)
 
float monolish::blas::dot (const vector< float > &x, const view1D< vector< float >, float > &y)
 
void monolish::blas::dot (const vector< float > &x, const view1D< vector< float >, float > &y, float &ans)
 
double monolish::blas::dot (const view1D< matrix::Dense< double >, double > &x, const vector< double > &y)
 
void monolish::blas::dot (const view1D< matrix::Dense< double >, double > &x, const vector< double > &y, double &ans)
 
double monolish::blas::dot (const view1D< matrix::Dense< double >, double > &x, const view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::dot (const view1D< matrix::Dense< double >, double > &x, const view1D< matrix::Dense< double >, double > &y, double &ans)
 
double monolish::blas::dot (const view1D< matrix::Dense< double >, double > &x, const view1D< vector< double >, double > &y)
 
void monolish::blas::dot (const view1D< matrix::Dense< double >, double > &x, const view1D< vector< double >, double > &y, double &ans)
 
float monolish::blas::dot (const view1D< matrix::Dense< float >, float > &x, const vector< float > &y)
 
void monolish::blas::dot (const view1D< matrix::Dense< float >, float > &x, const vector< float > &y, float &ans)
 
float monolish::blas::dot (const view1D< matrix::Dense< float >, float > &x, const view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::dot (const view1D< matrix::Dense< float >, float > &x, const view1D< matrix::Dense< float >, float > &y, float &ans)
 
float monolish::blas::dot (const view1D< matrix::Dense< float >, float > &x, const view1D< vector< float >, float > &y)
 
void monolish::blas::dot (const view1D< matrix::Dense< float >, float > &x, const view1D< vector< float >, float > &y, float &ans)
 
double monolish::blas::dot (const view1D< vector< double >, double > &x, const vector< double > &y)
 
void monolish::blas::dot (const view1D< vector< double >, double > &x, const vector< double > &y, double &ans)
 
double monolish::blas::dot (const view1D< vector< double >, double > &x, const view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::dot (const view1D< vector< double >, double > &x, const view1D< matrix::Dense< double >, double > &y, double &ans)
 
double monolish::blas::dot (const view1D< vector< double >, double > &x, const view1D< vector< double >, double > &y)
 
void monolish::blas::dot (const view1D< vector< double >, double > &x, const view1D< vector< double >, double > &y, double &ans)
 
float monolish::blas::dot (const view1D< vector< float >, float > &x, const vector< float > &y)
 
void monolish::blas::dot (const view1D< vector< float >, float > &x, const vector< float > &y, float &ans)
 
float monolish::blas::dot (const view1D< vector< float >, float > &x, const view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::dot (const view1D< vector< float >, float > &x, const view1D< matrix::Dense< float >, float > &y, float &ans)
 
float monolish::blas::dot (const view1D< vector< float >, float > &x, const view1D< vector< float >, float > &y)
 
void monolish::blas::dot (const view1D< vector< float >, float > &x, const view1D< vector< float >, float > &y, float &ans)
 

Detailed Description

inner product (dot)

Function Documentation

◆ dot() [1/36]

double monolish::blas::dot ( const vector< double > &  x,
const vector< double > &  y 
)

inner product (dot)

Parameters
xmonolish vector (size N)
ymonolish vector (size N)
Returns
The result of the inner product product of x and y
Note
  • # of computation: 2N
  • Multi-threading: true
  • GPU acceleration: true
    • # of data transfer: 0

◆ dot() [2/36]

void monolish::blas::dot ( const vector< double > &  x,
const vector< double > &  y,
double &  ans 
)

inner product (dot)

Parameters
xmonolish vector (size N)
ymonolish vector (size N)
ansThe result of the inner product product of x and y
Note
  • # of computation: 2N
  • Multi-threading: true
  • GPU acceleration: true
    • # of data transfer: 0

◆ dot() [3/36]

double monolish::blas::dot ( const vector< double > &  x,
const view1D< matrix::Dense< double >, double > &  y 
)

◆ dot() [4/36]

void monolish::blas::dot ( const vector< double > &  x,
const view1D< matrix::Dense< double >, double > &  y,
double &  ans 
)

◆ dot() [5/36]

double monolish::blas::dot ( const vector< double > &  x,
const view1D< vector< double >, double > &  y 
)

◆ dot() [6/36]

void monolish::blas::dot ( const vector< double > &  x,
const view1D< vector< double >, double > &  y,
double &  ans 
)

◆ dot() [7/36]

float monolish::blas::dot ( const vector< float > &  x,
const vector< float > &  y 
)

◆ dot() [8/36]

void monolish::blas::dot ( const vector< float > &  x,
const vector< float > &  y,
float &  ans 
)

◆ dot() [9/36]

float monolish::blas::dot ( const vector< float > &  x,
const view1D< matrix::Dense< float >, float > &  y 
)

◆ dot() [10/36]

void monolish::blas::dot ( const vector< float > &  x,
const view1D< matrix::Dense< float >, float > &  y,
float &  ans 
)

◆ dot() [11/36]

float monolish::blas::dot ( const vector< float > &  x,
const view1D< vector< float >, float > &  y 
)

◆ dot() [12/36]

void monolish::blas::dot ( const vector< float > &  x,
const view1D< vector< float >, float > &  y,
float &  ans 
)

◆ dot() [13/36]

double monolish::blas::dot ( const view1D< matrix::Dense< double >, double > &  x,
const vector< double > &  y 
)

◆ dot() [14/36]

void monolish::blas::dot ( const view1D< matrix::Dense< double >, double > &  x,
const vector< double > &  y,
double &  ans 
)

◆ dot() [15/36]

double monolish::blas::dot ( const view1D< matrix::Dense< double >, double > &  x,
const view1D< matrix::Dense< double >, double > &  y 
)

◆ dot() [16/36]

void monolish::blas::dot ( const view1D< matrix::Dense< double >, double > &  x,
const view1D< matrix::Dense< double >, double > &  y,
double &  ans 
)

◆ dot() [17/36]

double monolish::blas::dot ( const view1D< matrix::Dense< double >, double > &  x,
const view1D< vector< double >, double > &  y 
)

◆ dot() [18/36]

void monolish::blas::dot ( const view1D< matrix::Dense< double >, double > &  x,
const view1D< vector< double >, double > &  y,
double &  ans 
)

◆ dot() [19/36]

float monolish::blas::dot ( const view1D< matrix::Dense< float >, float > &  x,
const vector< float > &  y 
)

◆ dot() [20/36]

void monolish::blas::dot ( const view1D< matrix::Dense< float >, float > &  x,
const vector< float > &  y,
float &  ans 
)

◆ dot() [21/36]

float monolish::blas::dot ( const view1D< matrix::Dense< float >, float > &  x,
const view1D< matrix::Dense< float >, float > &  y 
)

◆ dot() [22/36]

void monolish::blas::dot ( const view1D< matrix::Dense< float >, float > &  x,
const view1D< matrix::Dense< float >, float > &  y,
float &  ans 
)

◆ dot() [23/36]

float monolish::blas::dot ( const view1D< matrix::Dense< float >, float > &  x,
const view1D< vector< float >, float > &  y 
)

◆ dot() [24/36]

void monolish::blas::dot ( const view1D< matrix::Dense< float >, float > &  x,
const view1D< vector< float >, float > &  y,
float &  ans 
)

◆ dot() [25/36]

double monolish::blas::dot ( const view1D< vector< double >, double > &  x,
const vector< double > &  y 
)

◆ dot() [26/36]

void monolish::blas::dot ( const view1D< vector< double >, double > &  x,
const vector< double > &  y,
double &  ans 
)

◆ dot() [27/36]

double monolish::blas::dot ( const view1D< vector< double >, double > &  x,
const view1D< matrix::Dense< double >, double > &  y 
)

◆ dot() [28/36]

void monolish::blas::dot ( const view1D< vector< double >, double > &  x,
const view1D< matrix::Dense< double >, double > &  y,
double &  ans 
)

◆ dot() [29/36]

double monolish::blas::dot ( const view1D< vector< double >, double > &  x,
const view1D< vector< double >, double > &  y 
)

◆ dot() [30/36]

void monolish::blas::dot ( const view1D< vector< double >, double > &  x,
const view1D< vector< double >, double > &  y,
double &  ans 
)

◆ dot() [31/36]

float monolish::blas::dot ( const view1D< vector< float >, float > &  x,
const vector< float > &  y 
)

◆ dot() [32/36]

void monolish::blas::dot ( const view1D< vector< float >, float > &  x,
const vector< float > &  y,
float &  ans 
)

◆ dot() [33/36]

float monolish::blas::dot ( const view1D< vector< float >, float > &  x,
const view1D< matrix::Dense< float >, float > &  y 
)

◆ dot() [34/36]

void monolish::blas::dot ( const view1D< vector< float >, float > &  x,
const view1D< matrix::Dense< float >, float > &  y,
float &  ans 
)

◆ dot() [35/36]

float monolish::blas::dot ( const view1D< vector< float >, float > &  x,
const view1D< vector< float >, float > &  y 
)

◆ dot() [36/36]

void monolish::blas::dot ( const view1D< vector< float >, float > &  x,
const view1D< vector< float >, float > &  y,
float &  ans 
)