monolish  0.16.2
MONOlithic LInear equation Solvers for Highly-parallel architecture
Functions
monolish::blas::axpy

axpy: y = ax + y More...

Functions

void monolish::blas::axpy (const double alpha, const vector< double > &x, vector< double > &y)
 axpy: y = ax + y More...
 
void monolish::blas::axpy (const double alpha, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::axpy (const double alpha, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::axpy (const double alpha, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::axpy (const double alpha, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::axpy (const double alpha, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::axpy (const double alpha, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::axpy (const double alpha, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::axpy (const double alpha, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::axpy (const float alpha, const vector< float > &x, vector< float > &y)
 
void monolish::blas::axpy (const float alpha, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::axpy (const float alpha, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::axpy (const float alpha, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::axpy (const float alpha, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::axpy (const float alpha, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::axpy (const float alpha, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::axpy (const float alpha, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::axpy (const float alpha, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 

Detailed Description

axpy: y = ax + y

Function Documentation

◆ axpy() [1/18]

void monolish::blas::axpy ( const double  alpha,
const vector< double > &  x,
vector< double > &  y 
)

axpy: y = ax + y

Parameters
alphascalar value
xmonolish vector (size N)
ymonolish vector (size N)
Note
  • # of computation: 2N
  • Multi-threading: true
  • GPU acceleration: true
    • # of data transfer: 0

◆ axpy() [2/18]

void monolish::blas::axpy ( const double  alpha,
const vector< double > &  x,
view1D< matrix::Dense< double >, double > &  y 
)

◆ axpy() [3/18]

void monolish::blas::axpy ( const double  alpha,
const vector< double > &  x,
view1D< vector< double >, double > &  y 
)

◆ axpy() [4/18]

void monolish::blas::axpy ( const double  alpha,
const view1D< matrix::Dense< double >, double > &  x,
vector< double > &  y 
)

◆ axpy() [5/18]

void monolish::blas::axpy ( const double  alpha,
const view1D< matrix::Dense< double >, double > &  x,
view1D< matrix::Dense< double >, double > &  y 
)

◆ axpy() [6/18]

void monolish::blas::axpy ( const double  alpha,
const view1D< matrix::Dense< double >, double > &  x,
view1D< vector< double >, double > &  y 
)

◆ axpy() [7/18]

void monolish::blas::axpy ( const double  alpha,
const view1D< vector< double >, double > &  x,
vector< double > &  y 
)

◆ axpy() [8/18]

void monolish::blas::axpy ( const double  alpha,
const view1D< vector< double >, double > &  x,
view1D< matrix::Dense< double >, double > &  y 
)

◆ axpy() [9/18]

void monolish::blas::axpy ( const double  alpha,
const view1D< vector< double >, double > &  x,
view1D< vector< double >, double > &  y 
)

◆ axpy() [10/18]

void monolish::blas::axpy ( const float  alpha,
const vector< float > &  x,
vector< float > &  y 
)

◆ axpy() [11/18]

void monolish::blas::axpy ( const float  alpha,
const vector< float > &  x,
view1D< matrix::Dense< float >, float > &  y 
)

◆ axpy() [12/18]

void monolish::blas::axpy ( const float  alpha,
const vector< float > &  x,
view1D< vector< float >, float > &  y 
)

◆ axpy() [13/18]

void monolish::blas::axpy ( const float  alpha,
const view1D< matrix::Dense< float >, float > &  x,
vector< float > &  y 
)

◆ axpy() [14/18]

void monolish::blas::axpy ( const float  alpha,
const view1D< matrix::Dense< float >, float > &  x,
view1D< matrix::Dense< float >, float > &  y 
)

◆ axpy() [15/18]

void monolish::blas::axpy ( const float  alpha,
const view1D< matrix::Dense< float >, float > &  x,
view1D< vector< float >, float > &  y 
)

◆ axpy() [16/18]

void monolish::blas::axpy ( const float  alpha,
const view1D< vector< float >, float > &  x,
vector< float > &  y 
)

◆ axpy() [17/18]

void monolish::blas::axpy ( const float  alpha,
const view1D< vector< float >, float > &  x,
view1D< matrix::Dense< float >, float > &  y 
)

◆ axpy() [18/18]

void monolish::blas::axpy ( const float  alpha,
const view1D< vector< float >, float > &  x,
view1D< vector< float >, float > &  y 
)