monolish  0.16.2
MONOlithic LInear equation Solvers for Highly-parallel architecture
Functions
monolish::blas::rmatvec (LinearOperator)

Adjoint LinearOperator matrix and vector multiplication: y = A^Hx. More...

Functions

void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, vector< double > &y)
 Adjoint LinearOperator matrix and vector multiplication: y = A^Hx. More...
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 

Detailed Description

Adjoint LinearOperator matrix and vector multiplication: y = A^Hx.

Function Documentation

◆ rmatvec() [1/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< double > &  A,
const vector< double > &  x,
vector< double > &  y 
)

Adjoint LinearOperator matrix and vector multiplication: y = A^Hx.

Parameters
ALinearOperator (size M x N)
xmonolish vector (size N)
ymonolish vector (size M)
Note
  • # of computation: depends on matvec function
  • Multi-threading: depends on matvec function
  • GPU acceleration: depends on matvec function

◆ rmatvec() [2/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< double > &  A,
const vector< double > &  x,
view1D< matrix::Dense< double >, double > &  y 
)

◆ rmatvec() [3/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< double > &  A,
const vector< double > &  x,
view1D< vector< double >, double > &  y 
)

◆ rmatvec() [4/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< double > &  A,
const view1D< matrix::Dense< double >, double > &  x,
vector< double > &  y 
)

◆ rmatvec() [5/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< double > &  A,
const view1D< matrix::Dense< double >, double > &  x,
view1D< matrix::Dense< double >, double > &  y 
)

◆ rmatvec() [6/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< double > &  A,
const view1D< matrix::Dense< double >, double > &  x,
view1D< vector< double >, double > &  y 
)

◆ rmatvec() [7/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< double > &  A,
const view1D< vector< double >, double > &  x,
vector< double > &  y 
)

◆ rmatvec() [8/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< double > &  A,
const view1D< vector< double >, double > &  x,
view1D< matrix::Dense< double >, double > &  y 
)

◆ rmatvec() [9/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< double > &  A,
const view1D< vector< double >, double > &  x,
view1D< vector< double >, double > &  y 
)

◆ rmatvec() [10/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< float > &  A,
const vector< float > &  x,
vector< float > &  y 
)

◆ rmatvec() [11/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< float > &  A,
const vector< float > &  x,
view1D< matrix::Dense< float >, float > &  y 
)

◆ rmatvec() [12/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< float > &  A,
const vector< float > &  x,
view1D< vector< float >, float > &  y 
)

◆ rmatvec() [13/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< float > &  A,
const view1D< matrix::Dense< float >, float > &  x,
vector< float > &  y 
)

◆ rmatvec() [14/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< float > &  A,
const view1D< matrix::Dense< float >, float > &  x,
view1D< matrix::Dense< float >, float > &  y 
)

◆ rmatvec() [15/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< float > &  A,
const view1D< matrix::Dense< float >, float > &  x,
view1D< vector< float >, float > &  y 
)

◆ rmatvec() [16/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< float > &  A,
const view1D< vector< float >, float > &  x,
vector< float > &  y 
)

◆ rmatvec() [17/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< float > &  A,
const view1D< vector< float >, float > &  x,
view1D< matrix::Dense< float >, float > &  y 
)

◆ rmatvec() [18/18]

void monolish::blas::rmatvec ( const matrix::LinearOperator< float > &  A,
const view1D< vector< float >, float > &  x,
view1D< vector< float >, float > &  y 
)