monolish  0.16.2
MONOlithic LInear equation Solvers for Highly-parallel architecture
Functions
monolish::vml::pow

power to vector elements by double precision scalar value (y[0:N] = pow(a[0:N], alpha)) More...

Functions

void monolish::vml::pow (const vector< double > &a, const double alpha, vector< double > &y)
 power to vector elements by double precision scalar value (y[0:N] = pow(a[0:N], alpha)) More...
 
void monolish::vml::pow (const vector< double > &a, const double alpha, view1D< vector< double >, double > &y)
 
void monolish::vml::pow (const vector< float > &a, const float alpha, vector< float > &y)
 
void monolish::vml::pow (const vector< float > &a, const float alpha, view1D< vector< float >, float > &y)
 
void monolish::vml::pow (const view1D< vector< double >, double > &a, const double alpha, vector< double > &y)
 
void monolish::vml::pow (const view1D< vector< double >, double > &a, const double alpha, view1D< vector< double >, double > &y)
 
void monolish::vml::pow (const view1D< vector< float >, float > &a, const float alpha, vector< float > &y)
 
void monolish::vml::pow (const view1D< vector< float >, float > &a, const float alpha, view1D< vector< float >, float > &y)
 

Detailed Description

power to vector elements by double precision scalar value (y[0:N] = pow(a[0:N], alpha))

Function Documentation

◆ pow() [1/8]

void monolish::vml::pow ( const vector< double > &  a,
const double  alpha,
vector< double > &  y 
)

power to vector elements by double precision scalar value (y[0:N] = pow(a[0:N], alpha))

Parameters
amonolish vector (size N)
alphascalar value
ymonolish vector (size N)
Note
  • # of computation: N
  • Multi-threading: true
  • GPU acceleration: true
    • # of data transfer: 0

◆ pow() [2/8]

void monolish::vml::pow ( const vector< double > &  a,
const double  alpha,
view1D< vector< double >, double > &  y 
)

◆ pow() [3/8]

void monolish::vml::pow ( const vector< float > &  a,
const float  alpha,
vector< float > &  y 
)

◆ pow() [4/8]

void monolish::vml::pow ( const vector< float > &  a,
const float  alpha,
view1D< vector< float >, float > &  y 
)

◆ pow() [5/8]

void monolish::vml::pow ( const view1D< vector< double >, double > &  a,
const double  alpha,
vector< double > &  y 
)

◆ pow() [6/8]

void monolish::vml::pow ( const view1D< vector< double >, double > &  a,
const double  alpha,
view1D< vector< double >, double > &  y 
)

◆ pow() [7/8]

void monolish::vml::pow ( const view1D< vector< float >, float > &  a,
const float  alpha,
vector< float > &  y 
)

◆ pow() [8/8]

void monolish::vml::pow ( const view1D< vector< float >, float > &  a,
const float  alpha,
view1D< vector< float >, float > &  y 
)