monolish  0.16.2
MONOlithic LInear equation Solvers for Highly-parallel architecture
Functions
monolish::vml::reciprocal

reciprocal to double precision vector elements (y[0:N] = 1 / a[0:N]) More...

Functions

void monolish::vml::reciprocal (const vector< double > &a, vector< double > &y)
 reciprocal to double precision vector elements (y[0:N] = 1 / a[0:N]) More...
 
void monolish::vml::reciprocal (const vector< double > &a, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::reciprocal (const vector< double > &a, view1D< vector< double >, double > &y)
 
void monolish::vml::reciprocal (const vector< float > &a, vector< float > &y)
 
void monolish::vml::reciprocal (const vector< float > &a, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::reciprocal (const vector< float > &a, view1D< vector< float >, float > &y)
 
void monolish::vml::reciprocal (const view1D< matrix::Dense< double >, double > &a, vector< double > &y)
 
void monolish::vml::reciprocal (const view1D< matrix::Dense< double >, double > &a, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::reciprocal (const view1D< matrix::Dense< double >, double > &a, view1D< vector< double >, double > &y)
 
void monolish::vml::reciprocal (const view1D< matrix::Dense< float >, float > &a, vector< float > &y)
 
void monolish::vml::reciprocal (const view1D< matrix::Dense< float >, float > &a, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::reciprocal (const view1D< matrix::Dense< float >, float > &a, view1D< vector< float >, float > &y)
 
void monolish::vml::reciprocal (const view1D< vector< double >, double > &a, vector< double > &y)
 
void monolish::vml::reciprocal (const view1D< vector< double >, double > &a, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::reciprocal (const view1D< vector< double >, double > &a, view1D< vector< double >, double > &y)
 
void monolish::vml::reciprocal (const view1D< vector< float >, float > &a, vector< float > &y)
 
void monolish::vml::reciprocal (const view1D< vector< float >, float > &a, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::reciprocal (const view1D< vector< float >, float > &a, view1D< vector< float >, float > &y)
 

Detailed Description

reciprocal to double precision vector elements (y[0:N] = 1 / a[0:N])

Function Documentation

◆ reciprocal() [1/18]

void monolish::vml::reciprocal ( const vector< double > &  a,
vector< double > &  y 
)

reciprocal to double precision vector elements (y[0:N] = 1 / a[0:N])

Parameters
amonolish vector (size N)
ymonolish vector (size N)
Note
  • # of computation: N
  • Multi-threading: true
  • GPU acceleration: true

◆ reciprocal() [2/18]

void monolish::vml::reciprocal ( const vector< double > &  a,
view1D< matrix::Dense< double >, double > &  y 
)

◆ reciprocal() [3/18]

void monolish::vml::reciprocal ( const vector< double > &  a,
view1D< vector< double >, double > &  y 
)

◆ reciprocal() [4/18]

void monolish::vml::reciprocal ( const vector< float > &  a,
vector< float > &  y 
)

◆ reciprocal() [5/18]

void monolish::vml::reciprocal ( const vector< float > &  a,
view1D< matrix::Dense< float >, float > &  y 
)

◆ reciprocal() [6/18]

void monolish::vml::reciprocal ( const vector< float > &  a,
view1D< vector< float >, float > &  y 
)

◆ reciprocal() [7/18]

void monolish::vml::reciprocal ( const view1D< matrix::Dense< double >, double > &  a,
vector< double > &  y 
)

◆ reciprocal() [8/18]

void monolish::vml::reciprocal ( const view1D< matrix::Dense< double >, double > &  a,
view1D< matrix::Dense< double >, double > &  y 
)

◆ reciprocal() [9/18]

void monolish::vml::reciprocal ( const view1D< matrix::Dense< double >, double > &  a,
view1D< vector< double >, double > &  y 
)

◆ reciprocal() [10/18]

void monolish::vml::reciprocal ( const view1D< matrix::Dense< float >, float > &  a,
vector< float > &  y 
)

◆ reciprocal() [11/18]

void monolish::vml::reciprocal ( const view1D< matrix::Dense< float >, float > &  a,
view1D< matrix::Dense< float >, float > &  y 
)

◆ reciprocal() [12/18]

void monolish::vml::reciprocal ( const view1D< matrix::Dense< float >, float > &  a,
view1D< vector< float >, float > &  y 
)

◆ reciprocal() [13/18]

void monolish::vml::reciprocal ( const view1D< vector< double >, double > &  a,
vector< double > &  y 
)

◆ reciprocal() [14/18]

void monolish::vml::reciprocal ( const view1D< vector< double >, double > &  a,
view1D< matrix::Dense< double >, double > &  y 
)

◆ reciprocal() [15/18]

void monolish::vml::reciprocal ( const view1D< vector< double >, double > &  a,
view1D< vector< double >, double > &  y 
)

◆ reciprocal() [16/18]

void monolish::vml::reciprocal ( const view1D< vector< float >, float > &  a,
vector< float > &  y 
)

◆ reciprocal() [17/18]

void monolish::vml::reciprocal ( const view1D< vector< float >, float > &  a,
view1D< matrix::Dense< float >, float > &  y 
)

◆ reciprocal() [18/18]

void monolish::vml::reciprocal ( const view1D< vector< float >, float > &  a,
view1D< vector< float >, float > &  y 
)