monolish
0.16.3
MONOlithic LInear equation Solvers for Highly-parallel architecture
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element by element multiplication More...
Functions | |
void | monolish::blas::times (const double alpha, const matrix::CRS< double > &A, matrix::CRS< double > &C) |
CRS matrix times: C = alpha * A. More... | |
void | monolish::blas::times (const double alpha, const matrix::Dense< double > &A, matrix::Dense< double > &C) |
Dense matrix times: C = alpha * A. More... | |
void | monolish::blas::times (const double alpha, const vector< double > &a, vector< double > &y) |
element by element multiplication: y[i] = alpha * a[i] More... | |
void | monolish::blas::times (const double alpha, const vector< double > &a, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::times (const double alpha, const vector< double > &a, view1D< vector< double >, double > &y) |
void | monolish::blas::times (const double alpha, const view1D< matrix::Dense< double >, double > &a, vector< double > &y) |
void | monolish::blas::times (const double alpha, const view1D< matrix::Dense< double >, double > &a, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::times (const double alpha, const view1D< matrix::Dense< double >, double > &a, view1D< vector< double >, double > &y) |
void | monolish::blas::times (const double alpha, const view1D< vector< double >, double > &a, vector< double > &y) |
void | monolish::blas::times (const double alpha, const view1D< vector< double >, double > &a, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::times (const double alpha, const view1D< vector< double >, double > &a, view1D< vector< double >, double > &y) |
void | monolish::blas::times (const float alpha, const matrix::CRS< float > &A, matrix::CRS< float > &C) |
void | monolish::blas::times (const float alpha, const matrix::Dense< float > &A, matrix::Dense< float > &C) |
void | monolish::blas::times (const float alpha, const vector< float > &a, vector< float > &y) |
void | monolish::blas::times (const float alpha, const vector< float > &a, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::times (const float alpha, const vector< float > &a, view1D< vector< float >, float > &y) |
void | monolish::blas::times (const float alpha, const view1D< matrix::Dense< float >, float > &a, vector< float > &y) |
void | monolish::blas::times (const float alpha, const view1D< matrix::Dense< float >, float > &a, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::times (const float alpha, const view1D< matrix::Dense< float >, float > &a, view1D< vector< float >, float > &y) |
void | monolish::blas::times (const float alpha, const view1D< vector< float >, float > &a, vector< float > &y) |
void | monolish::blas::times (const float alpha, const view1D< vector< float >, float > &a, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::times (const float alpha, const view1D< vector< float >, float > &a, view1D< vector< float >, float > &y) |
void | monolish::blas::times (const vector< double > &a, const vector< double > &b, vector< double > &y) |
element by element multiplication: y[i] = a[i] * b[i] More... | |
void | monolish::blas::times (const vector< double > &a, const vector< double > &b, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::times (const vector< double > &a, const vector< double > &b, view1D< vector< double >, double > &y) |
void | monolish::blas::times (const vector< double > &a, const view1D< matrix::Dense< double >, double > &b, vector< double > &y) |
void | monolish::blas::times (const vector< double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::times (const vector< double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< vector< double >, double > &y) |
void | monolish::blas::times (const vector< double > &a, const view1D< vector< double >, double > &b, vector< double > &y) |
void | monolish::blas::times (const vector< double > &a, const view1D< vector< double >, double > &b, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::times (const vector< double > &a, const view1D< vector< double >, double > &b, view1D< vector< double >, double > &y) |
void | monolish::blas::times (const vector< float > &a, const vector< float > &b, vector< float > &y) |
void | monolish::blas::times (const vector< float > &a, const vector< float > &b, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::times (const vector< float > &a, const vector< float > &b, view1D< vector< float >, float > &y) |
void | monolish::blas::times (const vector< float > &a, const view1D< matrix::Dense< float >, float > &b, vector< float > &y) |
void | monolish::blas::times (const vector< float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::times (const vector< float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< vector< float >, float > &y) |
void | monolish::blas::times (const vector< float > &a, const view1D< vector< float >, float > &b, vector< float > &y) |
void | monolish::blas::times (const vector< float > &a, const view1D< vector< float >, float > &b, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::times (const vector< float > &a, const view1D< vector< float >, float > &b, view1D< vector< float >, float > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< double >, double > &a, const vector< double > &b, vector< double > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< double >, double > &a, const vector< double > &b, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< double >, double > &a, const vector< double > &b, view1D< vector< double >, double > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, vector< double > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< vector< double >, double > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< double >, double > &a, const view1D< vector< double >, double > &b, vector< double > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< double >, double > &a, const view1D< vector< double >, double > &b, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< double >, double > &a, const view1D< vector< double >, double > &b, view1D< vector< double >, double > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< float >, float > &a, const vector< float > &b, vector< float > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< float >, float > &a, const vector< float > &b, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< float >, float > &a, const vector< float > &b, view1D< vector< float >, float > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, vector< float > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< vector< float >, float > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< float >, float > &a, const view1D< vector< float >, float > &b, vector< float > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< float >, float > &a, const view1D< vector< float >, float > &b, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::times (const view1D< matrix::Dense< float >, float > &a, const view1D< vector< float >, float > &b, view1D< vector< float >, float > &y) |
void | monolish::blas::times (const view1D< vector< double >, double > &a, const vector< double > &b, vector< double > &y) |
void | monolish::blas::times (const view1D< vector< double >, double > &a, const vector< double > &b, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::times (const view1D< vector< double >, double > &a, const vector< double > &b, view1D< vector< double >, double > &y) |
void | monolish::blas::times (const view1D< vector< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, vector< double > &y) |
void | monolish::blas::times (const view1D< vector< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::times (const view1D< vector< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< vector< double >, double > &y) |
void | monolish::blas::times (const view1D< vector< double >, double > &a, const view1D< vector< double >, double > &b, vector< double > &y) |
void | monolish::blas::times (const view1D< vector< double >, double > &a, const view1D< vector< double >, double > &b, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::times (const view1D< vector< double >, double > &a, const view1D< vector< double >, double > &b, view1D< vector< double >, double > &y) |
void | monolish::blas::times (const view1D< vector< float >, float > &a, const vector< float > &b, vector< float > &y) |
void | monolish::blas::times (const view1D< vector< float >, float > &a, const vector< float > &b, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::times (const view1D< vector< float >, float > &a, const vector< float > &b, view1D< vector< float >, float > &y) |
void | monolish::blas::times (const view1D< vector< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, vector< float > &y) |
void | monolish::blas::times (const view1D< vector< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::times (const view1D< vector< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< vector< float >, float > &y) |
void | monolish::blas::times (const view1D< vector< float >, float > &a, const view1D< vector< float >, float > &b, vector< float > &y) |
void | monolish::blas::times (const view1D< vector< float >, float > &a, const view1D< vector< float >, float > &b, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::times (const view1D< vector< float >, float > &a, const view1D< vector< float >, float > &b, view1D< vector< float >, float > &y) |
void | monolish::blas::times_col (const matrix::CRS< double > &A, const size_t num, const vector< double > &x, matrix::CRS< double > &C) |
Specified row of CRS matrix and vector times: C[i][num] = A[i][num] * x[j]. More... | |
void | monolish::blas::times_col (const matrix::CRS< double > &A, const size_t num, const view1D< matrix::CRS< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_col (const matrix::CRS< double > &A, const size_t num, const view1D< vector< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_col (const matrix::CRS< double > &A, const vector< double > &x, matrix::CRS< double > &C) |
Column-wise CRS matrix and vector times: C[i][j] = A[i][j] * x[j]. More... | |
void | monolish::blas::times_col (const matrix::CRS< double > &A, const view1D< matrix::CRS< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_col (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_col (const matrix::CRS< float > &A, const size_t num, const vector< float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_col (const matrix::CRS< float > &A, const size_t num, const view1D< matrix::CRS< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_col (const matrix::CRS< float > &A, const size_t num, const view1D< vector< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_col (const matrix::CRS< float > &A, const vector< float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_col (const matrix::CRS< float > &A, const view1D< matrix::CRS< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_col (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_col (const matrix::Dense< double > &A, const size_t num, const vector< double > &x, matrix::Dense< double > &C) |
Specified col of dense matrix and vector times: C[i][num] = A[i][num] * x[j]. More... | |
void | monolish::blas::times_col (const matrix::Dense< double > &A, const size_t num, const view1D< matrix::Dense< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_col (const matrix::Dense< double > &A, const size_t num, const view1D< vector< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_col (const matrix::Dense< double > &A, const vector< double > &x, matrix::Dense< double > &C) |
Column-wise Dense matrix and vector times: C[i][j] = A[i][j] * x[i]. More... | |
void | monolish::blas::times_col (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_col (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_col (const matrix::Dense< float > &A, const size_t num, const vector< float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_col (const matrix::Dense< float > &A, const size_t num, const view1D< matrix::Dense< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_col (const matrix::Dense< float > &A, const size_t num, const view1D< vector< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_col (const matrix::Dense< float > &A, const vector< float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_col (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_col (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_row (const matrix::CRS< double > &A, const size_t num, const vector< double > &x, matrix::CRS< double > &C) |
Specified row of CRS matrix and vector times: C[num][j] = A[num][j] * x[j]. More... | |
void | monolish::blas::times_row (const matrix::CRS< double > &A, const size_t num, const view1D< matrix::CRS< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_row (const matrix::CRS< double > &A, const size_t num, const view1D< vector< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_row (const matrix::CRS< double > &A, const vector< double > &x, matrix::CRS< double > &C) |
Row-wise CRS matrix and vector times: C[i][j] = A[i][j] * x[j]. More... | |
void | monolish::blas::times_row (const matrix::CRS< double > &A, const view1D< matrix::CRS< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_row (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_row (const matrix::CRS< float > &A, const size_t num, const vector< float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_row (const matrix::CRS< float > &A, const size_t num, const view1D< matrix::CRS< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_row (const matrix::CRS< float > &A, const size_t num, const view1D< vector< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_row (const matrix::CRS< float > &A, const vector< float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_row (const matrix::CRS< float > &A, const view1D< matrix::CRS< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_row (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_row (const matrix::Dense< double > &A, const size_t num, const vector< double > &x, matrix::Dense< double > &C) |
Specified row of dense matrix and vector times: C[num][j] = A[num][j] * x[j]. More... | |
void | monolish::blas::times_row (const matrix::Dense< double > &A, const size_t num, const view1D< matrix::Dense< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_row (const matrix::Dense< double > &A, const size_t num, const view1D< vector< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_row (const matrix::Dense< double > &A, const vector< double > &x, matrix::Dense< double > &C) |
Row-wise Dense matrix and vector times: C[i][j] = A[i][j] * x[j]. More... | |
void | monolish::blas::times_row (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_row (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_row (const matrix::Dense< float > &A, const size_t num, const vector< float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_row (const matrix::Dense< float > &A, const size_t num, const view1D< matrix::Dense< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_row (const matrix::Dense< float > &A, const size_t num, const view1D< vector< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_row (const matrix::Dense< float > &A, const vector< float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_row (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_row (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, matrix::Dense< float > &C) |
element by element multiplication
void monolish::blas::times | ( | const double | alpha, |
const matrix::CRS< double > & | A, | ||
matrix::CRS< double > & | C | ||
) |
CRS matrix times: C = alpha * A.
alpha | scalar value |
A | CRS matrix (size M x N) |
C | CRS matrix (size M x N) |
void monolish::blas::times | ( | const double | alpha, |
const matrix::Dense< double > & | A, | ||
matrix::Dense< double > & | C | ||
) |
Dense matrix times: C = alpha * A.
alpha | scalar value |
A | Dense matrix (size M x N) |
C | Dense matrix (size M x N) |
element by element multiplication: y[i] = alpha * a[i]
alpha | scalar value |
x | monolish vector (size N) |
y | monolish vector (size N) |
void monolish::blas::times | ( | const double | alpha, |
const vector< double > & | a, | ||
view1D< matrix::Dense< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const double | alpha, |
const vector< double > & | a, | ||
view1D< vector< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const double | alpha, |
const view1D< matrix::Dense< double >, double > & | a, | ||
vector< double > & | y | ||
) |
void monolish::blas::times | ( | const double | alpha, |
const view1D< matrix::Dense< double >, double > & | a, | ||
view1D< matrix::Dense< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const double | alpha, |
const view1D< matrix::Dense< double >, double > & | a, | ||
view1D< vector< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const double | alpha, |
const view1D< vector< double >, double > & | a, | ||
vector< double > & | y | ||
) |
void monolish::blas::times | ( | const double | alpha, |
const view1D< vector< double >, double > & | a, | ||
view1D< matrix::Dense< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const double | alpha, |
const view1D< vector< double >, double > & | a, | ||
view1D< vector< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const float | alpha, |
const matrix::CRS< float > & | A, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times | ( | const float | alpha, |
const matrix::Dense< float > & | A, | ||
matrix::Dense< float > & | C | ||
) |
void monolish::blas::times | ( | const float | alpha, |
const vector< float > & | a, | ||
view1D< matrix::Dense< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const float | alpha, |
const vector< float > & | a, | ||
view1D< vector< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const float | alpha, |
const view1D< matrix::Dense< float >, float > & | a, | ||
vector< float > & | y | ||
) |
void monolish::blas::times | ( | const float | alpha, |
const view1D< matrix::Dense< float >, float > & | a, | ||
view1D< matrix::Dense< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const float | alpha, |
const view1D< matrix::Dense< float >, float > & | a, | ||
view1D< vector< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const float | alpha, |
const view1D< vector< float >, float > & | a, | ||
vector< float > & | y | ||
) |
void monolish::blas::times | ( | const float | alpha, |
const view1D< vector< float >, float > & | a, | ||
view1D< matrix::Dense< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const float | alpha, |
const view1D< vector< float >, float > & | a, | ||
view1D< vector< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const vector< double > & | a, |
const vector< double > & | b, | ||
vector< double > & | y | ||
) |
element by element multiplication: y[i] = a[i] * b[i]
a | monolish vector (size N) |
b | monolish vector (size N) |
y | monolish vector (size N) |
void monolish::blas::times | ( | const vector< double > & | a, |
const vector< double > & | b, | ||
view1D< matrix::Dense< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const vector< double > & | a, |
const vector< double > & | b, | ||
view1D< vector< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const vector< double > & | a, |
const view1D< matrix::Dense< double >, double > & | b, | ||
vector< double > & | y | ||
) |
void monolish::blas::times | ( | const vector< double > & | a, |
const view1D< matrix::Dense< double >, double > & | b, | ||
view1D< matrix::Dense< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const vector< double > & | a, |
const view1D< matrix::Dense< double >, double > & | b, | ||
view1D< vector< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const vector< double > & | a, |
const view1D< vector< double >, double > & | b, | ||
vector< double > & | y | ||
) |
void monolish::blas::times | ( | const vector< double > & | a, |
const view1D< vector< double >, double > & | b, | ||
view1D< matrix::Dense< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const vector< double > & | a, |
const view1D< vector< double >, double > & | b, | ||
view1D< vector< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const vector< float > & | a, |
const vector< float > & | b, | ||
vector< float > & | y | ||
) |
void monolish::blas::times | ( | const vector< float > & | a, |
const vector< float > & | b, | ||
view1D< matrix::Dense< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const vector< float > & | a, |
const vector< float > & | b, | ||
view1D< vector< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const vector< float > & | a, |
const view1D< matrix::Dense< float >, float > & | b, | ||
vector< float > & | y | ||
) |
void monolish::blas::times | ( | const vector< float > & | a, |
const view1D< matrix::Dense< float >, float > & | b, | ||
view1D< matrix::Dense< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const vector< float > & | a, |
const view1D< matrix::Dense< float >, float > & | b, | ||
view1D< vector< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const vector< float > & | a, |
const view1D< vector< float >, float > & | b, | ||
vector< float > & | y | ||
) |
void monolish::blas::times | ( | const vector< float > & | a, |
const view1D< vector< float >, float > & | b, | ||
view1D< matrix::Dense< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const vector< float > & | a, |
const view1D< vector< float >, float > & | b, | ||
view1D< vector< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< double >, double > & | a, |
const vector< double > & | b, | ||
vector< double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< double >, double > & | a, |
const vector< double > & | b, | ||
view1D< matrix::Dense< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< double >, double > & | a, |
const vector< double > & | b, | ||
view1D< vector< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< double >, double > & | a, |
const view1D< matrix::Dense< double >, double > & | b, | ||
vector< double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< double >, double > & | a, |
const view1D< matrix::Dense< double >, double > & | b, | ||
view1D< matrix::Dense< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< double >, double > & | a, |
const view1D< matrix::Dense< double >, double > & | b, | ||
view1D< vector< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< double >, double > & | a, |
const view1D< vector< double >, double > & | b, | ||
vector< double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< double >, double > & | a, |
const view1D< vector< double >, double > & | b, | ||
view1D< matrix::Dense< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< double >, double > & | a, |
const view1D< vector< double >, double > & | b, | ||
view1D< vector< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< float >, float > & | a, |
const vector< float > & | b, | ||
vector< float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< float >, float > & | a, |
const vector< float > & | b, | ||
view1D< matrix::Dense< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< float >, float > & | a, |
const vector< float > & | b, | ||
view1D< vector< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< float >, float > & | a, |
const view1D< matrix::Dense< float >, float > & | b, | ||
vector< float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< float >, float > & | a, |
const view1D< matrix::Dense< float >, float > & | b, | ||
view1D< matrix::Dense< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< float >, float > & | a, |
const view1D< matrix::Dense< float >, float > & | b, | ||
view1D< vector< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< float >, float > & | a, |
const view1D< vector< float >, float > & | b, | ||
vector< float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< float >, float > & | a, |
const view1D< vector< float >, float > & | b, | ||
view1D< matrix::Dense< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< matrix::Dense< float >, float > & | a, |
const view1D< vector< float >, float > & | b, | ||
view1D< vector< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< double >, double > & | a, |
const vector< double > & | b, | ||
vector< double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< double >, double > & | a, |
const vector< double > & | b, | ||
view1D< matrix::Dense< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< double >, double > & | a, |
const vector< double > & | b, | ||
view1D< vector< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< double >, double > & | a, |
const view1D< matrix::Dense< double >, double > & | b, | ||
vector< double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< double >, double > & | a, |
const view1D< matrix::Dense< double >, double > & | b, | ||
view1D< matrix::Dense< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< double >, double > & | a, |
const view1D< matrix::Dense< double >, double > & | b, | ||
view1D< vector< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< double >, double > & | a, |
const view1D< vector< double >, double > & | b, | ||
vector< double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< double >, double > & | a, |
const view1D< vector< double >, double > & | b, | ||
view1D< matrix::Dense< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< double >, double > & | a, |
const view1D< vector< double >, double > & | b, | ||
view1D< vector< double >, double > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< float >, float > & | a, |
const vector< float > & | b, | ||
vector< float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< float >, float > & | a, |
const vector< float > & | b, | ||
view1D< matrix::Dense< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< float >, float > & | a, |
const vector< float > & | b, | ||
view1D< vector< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< float >, float > & | a, |
const view1D< matrix::Dense< float >, float > & | b, | ||
vector< float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< float >, float > & | a, |
const view1D< matrix::Dense< float >, float > & | b, | ||
view1D< matrix::Dense< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< float >, float > & | a, |
const view1D< matrix::Dense< float >, float > & | b, | ||
view1D< vector< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< float >, float > & | a, |
const view1D< vector< float >, float > & | b, | ||
vector< float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< float >, float > & | a, |
const view1D< vector< float >, float > & | b, | ||
view1D< matrix::Dense< float >, float > & | y | ||
) |
void monolish::blas::times | ( | const view1D< vector< float >, float > & | a, |
const view1D< vector< float >, float > & | b, | ||
view1D< vector< float >, float > & | y | ||
) |
void monolish::blas::times_col | ( | const matrix::CRS< double > & | A, |
const size_t | num, | ||
const vector< double > & | x, | ||
matrix::CRS< double > & | C | ||
) |
Specified row of CRS matrix and vector times: C[i][num] = A[i][num] * x[j].
A | CRS matrix (size M x N) |
num | column number |
x | monolish vector (size M) |
C | CRS matrix (size M x N) |
void monolish::blas::times_col | ( | const matrix::CRS< double > & | A, |
const size_t | num, | ||
const view1D< matrix::CRS< double >, double > & | x, | ||
matrix::CRS< double > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::CRS< double > & | A, |
const size_t | num, | ||
const view1D< vector< double >, double > & | x, | ||
matrix::CRS< double > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::CRS< double > & | A, |
const vector< double > & | x, | ||
matrix::CRS< double > & | C | ||
) |
Column-wise CRS matrix and vector times: C[i][j] = A[i][j] * x[j].
A | CRS matrix (size M x N) |
x | monolish vector (size M) |
C | CRS matrix (size M x N) |
void monolish::blas::times_col | ( | const matrix::CRS< double > & | A, |
const view1D< matrix::CRS< double >, double > & | x, | ||
matrix::CRS< double > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::CRS< double > & | A, |
const view1D< vector< double >, double > & | x, | ||
matrix::CRS< double > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::CRS< float > & | A, |
const size_t | num, | ||
const vector< float > & | x, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::CRS< float > & | A, |
const size_t | num, | ||
const view1D< matrix::CRS< float >, float > & | x, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::CRS< float > & | A, |
const size_t | num, | ||
const view1D< vector< float >, float > & | x, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::CRS< float > & | A, |
const vector< float > & | x, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::CRS< float > & | A, |
const view1D< matrix::CRS< float >, float > & | x, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::CRS< float > & | A, |
const view1D< vector< float >, float > & | x, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::Dense< double > & | A, |
const size_t | num, | ||
const vector< double > & | x, | ||
matrix::Dense< double > & | C | ||
) |
Specified col of dense matrix and vector times: C[i][num] = A[i][num] * x[j].
A | Dense matrix (size M x N) |
num | column number |
x | monolish vector (size M) |
C | Dense matrix (size M x N) |
void monolish::blas::times_col | ( | const matrix::Dense< double > & | A, |
const size_t | num, | ||
const view1D< matrix::Dense< double >, double > & | x, | ||
matrix::Dense< double > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::Dense< double > & | A, |
const size_t | num, | ||
const view1D< vector< double >, double > & | x, | ||
matrix::Dense< double > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::Dense< double > & | A, |
const vector< double > & | x, | ||
matrix::Dense< double > & | C | ||
) |
Column-wise Dense matrix and vector times: C[i][j] = A[i][j] * x[i].
A | Dense matrix (size M x N) |
x | monolish vector (size M) |
C | Dense matrix (size M x N) |
void monolish::blas::times_col | ( | const matrix::Dense< double > & | A, |
const view1D< matrix::Dense< double >, double > & | x, | ||
matrix::Dense< double > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::Dense< double > & | A, |
const view1D< vector< double >, double > & | x, | ||
matrix::Dense< double > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::Dense< float > & | A, |
const size_t | num, | ||
const vector< float > & | x, | ||
matrix::Dense< float > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::Dense< float > & | A, |
const size_t | num, | ||
const view1D< matrix::Dense< float >, float > & | x, | ||
matrix::Dense< float > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::Dense< float > & | A, |
const size_t | num, | ||
const view1D< vector< float >, float > & | x, | ||
matrix::Dense< float > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::Dense< float > & | A, |
const vector< float > & | x, | ||
matrix::Dense< float > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::Dense< float > & | A, |
const view1D< matrix::Dense< float >, float > & | x, | ||
matrix::Dense< float > & | C | ||
) |
void monolish::blas::times_col | ( | const matrix::Dense< float > & | A, |
const view1D< vector< float >, float > & | x, | ||
matrix::Dense< float > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::CRS< double > & | A, |
const size_t | num, | ||
const vector< double > & | x, | ||
matrix::CRS< double > & | C | ||
) |
Specified row of CRS matrix and vector times: C[num][j] = A[num][j] * x[j].
A | CRS matrix (size M x N) |
num | row number |
x | monolish vector (size M) |
C | CRS matrix (size M x N) |
void monolish::blas::times_row | ( | const matrix::CRS< double > & | A, |
const size_t | num, | ||
const view1D< matrix::CRS< double >, double > & | x, | ||
matrix::CRS< double > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::CRS< double > & | A, |
const size_t | num, | ||
const view1D< vector< double >, double > & | x, | ||
matrix::CRS< double > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::CRS< double > & | A, |
const vector< double > & | x, | ||
matrix::CRS< double > & | C | ||
) |
Row-wise CRS matrix and vector times: C[i][j] = A[i][j] * x[j].
A | CRS matrix (size M x N) |
x | monolish vector (size M) |
C | CRS matrix (size M x N) |
void monolish::blas::times_row | ( | const matrix::CRS< double > & | A, |
const view1D< matrix::CRS< double >, double > & | x, | ||
matrix::CRS< double > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::CRS< double > & | A, |
const view1D< vector< double >, double > & | x, | ||
matrix::CRS< double > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::CRS< float > & | A, |
const size_t | num, | ||
const vector< float > & | x, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::CRS< float > & | A, |
const size_t | num, | ||
const view1D< matrix::CRS< float >, float > & | x, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::CRS< float > & | A, |
const size_t | num, | ||
const view1D< vector< float >, float > & | x, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::CRS< float > & | A, |
const vector< float > & | x, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::CRS< float > & | A, |
const view1D< matrix::CRS< float >, float > & | x, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::CRS< float > & | A, |
const view1D< vector< float >, float > & | x, | ||
matrix::CRS< float > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::Dense< double > & | A, |
const size_t | num, | ||
const vector< double > & | x, | ||
matrix::Dense< double > & | C | ||
) |
Specified row of dense matrix and vector times: C[num][j] = A[num][j] * x[j].
A | Dense matrix (size M x N) |
num | row number |
x | monolish vector (size M) |
C | Dense matrix (size M x N) |
void monolish::blas::times_row | ( | const matrix::Dense< double > & | A, |
const size_t | num, | ||
const view1D< matrix::Dense< double >, double > & | x, | ||
matrix::Dense< double > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::Dense< double > & | A, |
const size_t | num, | ||
const view1D< vector< double >, double > & | x, | ||
matrix::Dense< double > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::Dense< double > & | A, |
const vector< double > & | x, | ||
matrix::Dense< double > & | C | ||
) |
Row-wise Dense matrix and vector times: C[i][j] = A[i][j] * x[j].
A | Dense matrix (size M x N) |
x | monolish vector (size M) |
C | Dense matrix (size M x N) |
void monolish::blas::times_row | ( | const matrix::Dense< double > & | A, |
const view1D< matrix::Dense< double >, double > & | x, | ||
matrix::Dense< double > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::Dense< double > & | A, |
const view1D< vector< double >, double > & | x, | ||
matrix::Dense< double > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::Dense< float > & | A, |
const size_t | num, | ||
const vector< float > & | x, | ||
matrix::Dense< float > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::Dense< float > & | A, |
const size_t | num, | ||
const view1D< matrix::Dense< float >, float > & | x, | ||
matrix::Dense< float > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::Dense< float > & | A, |
const size_t | num, | ||
const view1D< vector< float >, float > & | x, | ||
matrix::Dense< float > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::Dense< float > & | A, |
const vector< float > & | x, | ||
matrix::Dense< float > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::Dense< float > & | A, |
const view1D< matrix::Dense< float >, float > & | x, | ||
matrix::Dense< float > & | C | ||
) |
void monolish::blas::times_row | ( | const matrix::Dense< float > & | A, |
const view1D< vector< float >, float > & | x, | ||
matrix::Dense< float > & | C | ||
) |