power to vector elements by double precision scalar value (y[0:N] = pow(a[0:N], alpha))
More...
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void | monolish::vml::pow (const vector< double > &a, const double alpha, vector< double > &y) |
| power to vector elements by double precision scalar value (y[0:N] = pow(a[0:N], alpha)) More...
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void | monolish::vml::pow (const vector< double > &a, const double alpha, view1D< vector< double >, double > &y) |
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void | monolish::vml::pow (const vector< float > &a, const float alpha, vector< float > &y) |
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void | monolish::vml::pow (const vector< float > &a, const float alpha, view1D< vector< float >, float > &y) |
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void | monolish::vml::pow (const view1D< vector< double >, double > &a, const double alpha, vector< double > &y) |
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void | monolish::vml::pow (const view1D< vector< double >, double > &a, const double alpha, view1D< vector< double >, double > &y) |
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void | monolish::vml::pow (const view1D< vector< float >, float > &a, const float alpha, vector< float > &y) |
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void | monolish::vml::pow (const view1D< vector< float >, float > &a, const float alpha, view1D< vector< float >, float > &y) |
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power to vector elements by double precision scalar value (y[0:N] = pow(a[0:N], alpha))
◆ pow() [1/8]
void monolish::vml::pow |
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const vector< double > & |
a, |
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const double |
alpha, |
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vector< double > & |
y |
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) |
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power to vector elements by double precision scalar value (y[0:N] = pow(a[0:N], alpha))
- Parameters
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a | monolish vector (size N) |
alpha | scalar value |
y | monolish vector (size N) |
- Note
- # of computation: N
- Multi-threading: true
- GPU acceleration: true
◆ pow() [2/8]
void monolish::vml::pow |
( |
const vector< double > & |
a, |
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const double |
alpha, |
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view1D< vector< double >, double > & |
y |
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) |
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◆ pow() [3/8]
void monolish::vml::pow |
( |
const vector< float > & |
a, |
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const float |
alpha, |
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vector< float > & |
y |
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) |
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◆ pow() [4/8]
void monolish::vml::pow |
( |
const vector< float > & |
a, |
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const float |
alpha, |
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view1D< vector< float >, float > & |
y |
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) |
| |
◆ pow() [5/8]
void monolish::vml::pow |
( |
const view1D< vector< double >, double > & |
a, |
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const double |
alpha, |
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vector< double > & |
y |
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) |
| |
◆ pow() [6/8]
void monolish::vml::pow |
( |
const view1D< vector< double >, double > & |
a, |
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const double |
alpha, |
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view1D< vector< double >, double > & |
y |
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) |
| |
◆ pow() [7/8]
void monolish::vml::pow |
( |
const view1D< vector< float >, float > & |
a, |
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const float |
alpha, |
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vector< float > & |
y |
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) |
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◆ pow() [8/8]
void monolish::vml::pow |
( |
const view1D< vector< float >, float > & |
a, |
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const float |
alpha, |
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view1D< vector< float >, float > & |
y |
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) |
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