monolish  0.17.0
MONOlithic LInear equation Solvers for Highly-parallel architecture
Functions
monolish::vml::div

element by element division of scalar alpha and vector a. More...

Functions

void monolish::vml::div (const vector< double > &a, const double alpha, vector< double > &y)
 element by element division of scalar alpha and vector a. More...
 
void monolish::vml::div (const vector< double > &a, const double alpha, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::div (const vector< double > &a, const double alpha, view1D< vector< double >, double > &y)
 
void monolish::vml::div (const vector< float > &a, const float alpha, vector< float > &y)
 
void monolish::vml::div (const vector< float > &a, const float alpha, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::div (const vector< float > &a, const float alpha, view1D< vector< float >, float > &y)
 
void monolish::vml::div (const view1D< matrix::Dense< double >, double > &a, const double alpha, vector< double > &y)
 
void monolish::vml::div (const view1D< matrix::Dense< double >, double > &a, const double alpha, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::div (const view1D< matrix::Dense< double >, double > &a, const double alpha, view1D< vector< double >, double > &y)
 
void monolish::vml::div (const view1D< matrix::Dense< float >, float > &a, const float alpha, vector< float > &y)
 
void monolish::vml::div (const view1D< matrix::Dense< float >, float > &a, const float alpha, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::div (const view1D< matrix::Dense< float >, float > &a, const float alpha, view1D< vector< float >, float > &y)
 
void monolish::vml::div (const view1D< vector< double >, double > &a, const double alpha, vector< double > &y)
 
void monolish::vml::div (const view1D< vector< double >, double > &a, const double alpha, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::div (const view1D< vector< double >, double > &a, const double alpha, view1D< vector< double >, double > &y)
 
void monolish::vml::div (const view1D< vector< float >, float > &a, const float alpha, vector< float > &y)
 
void monolish::vml::div (const view1D< vector< float >, float > &a, const float alpha, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::div (const view1D< vector< float >, float > &a, const float alpha, view1D< vector< float >, float > &y)
 

Detailed Description

element by element division of scalar alpha and vector a.

Function Documentation

◆ div() [1/18]

void monolish::vml::div ( const vector< double > &  a,
const double  alpha,
vector< double > &  y 
)

element by element division of scalar alpha and vector a.

Parameters
amonolish vector (size N)
alphascalar value
ymonolish vector (size N)
Note
  • # of computation: N
  • Multi-threading: true
  • GPU acceleration: true
    • # of data transfer: 0

◆ div() [2/18]

void monolish::vml::div ( const vector< double > &  a,
const double  alpha,
view1D< matrix::Dense< double >, double > &  y 
)

◆ div() [3/18]

void monolish::vml::div ( const vector< double > &  a,
const double  alpha,
view1D< vector< double >, double > &  y 
)

◆ div() [4/18]

void monolish::vml::div ( const vector< float > &  a,
const float  alpha,
vector< float > &  y 
)

◆ div() [5/18]

void monolish::vml::div ( const vector< float > &  a,
const float  alpha,
view1D< matrix::Dense< float >, float > &  y 
)

◆ div() [6/18]

void monolish::vml::div ( const vector< float > &  a,
const float  alpha,
view1D< vector< float >, float > &  y 
)

◆ div() [7/18]

void monolish::vml::div ( const view1D< matrix::Dense< double >, double > &  a,
const double  alpha,
vector< double > &  y 
)

◆ div() [8/18]

void monolish::vml::div ( const view1D< matrix::Dense< double >, double > &  a,
const double  alpha,
view1D< matrix::Dense< double >, double > &  y 
)

◆ div() [9/18]

void monolish::vml::div ( const view1D< matrix::Dense< double >, double > &  a,
const double  alpha,
view1D< vector< double >, double > &  y 
)

◆ div() [10/18]

void monolish::vml::div ( const view1D< matrix::Dense< float >, float > &  a,
const float  alpha,
vector< float > &  y 
)

◆ div() [11/18]

void monolish::vml::div ( const view1D< matrix::Dense< float >, float > &  a,
const float  alpha,
view1D< matrix::Dense< float >, float > &  y 
)

◆ div() [12/18]

void monolish::vml::div ( const view1D< matrix::Dense< float >, float > &  a,
const float  alpha,
view1D< vector< float >, float > &  y 
)

◆ div() [13/18]

void monolish::vml::div ( const view1D< vector< double >, double > &  a,
const double  alpha,
vector< double > &  y 
)

◆ div() [14/18]

void monolish::vml::div ( const view1D< vector< double >, double > &  a,
const double  alpha,
view1D< matrix::Dense< double >, double > &  y 
)

◆ div() [15/18]

void monolish::vml::div ( const view1D< vector< double >, double > &  a,
const double  alpha,
view1D< vector< double >, double > &  y 
)

◆ div() [16/18]

void monolish::vml::div ( const view1D< vector< float >, float > &  a,
const float  alpha,
vector< float > &  y 
)

◆ div() [17/18]

void monolish::vml::div ( const view1D< vector< float >, float > &  a,
const float  alpha,
view1D< matrix::Dense< float >, float > &  y 
)

◆ div() [18/18]

void monolish::vml::div ( const view1D< vector< float >, float > &  a,
const float  alpha,
view1D< vector< float >, float > &  y 
)