monolish  0.17.1
MONOlithic LInear equation Solvers for Highly-parallel architecture
Functions
monolish::blas::xpay

xpay: y = x + ay More...

Functions

void monolish::blas::xpay (const double alpha, const vector< double > &x, vector< double > &y)
 xpay: y = x + ay More...
 
void monolish::blas::xpay (const double alpha, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::xpay (const double alpha, const vector< double > &x, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::blas::xpay (const double alpha, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::xpay (const double alpha, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::xpay (const double alpha, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::xpay (const double alpha, const view1D< matrix::Dense< double >, double > &x, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::blas::xpay (const double alpha, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::xpay (const double alpha, const view1D< tensor::tensor_Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::xpay (const double alpha, const view1D< tensor::tensor_Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::xpay (const double alpha, const view1D< tensor::tensor_Dense< double >, double > &x, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::blas::xpay (const double alpha, const view1D< tensor::tensor_Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::xpay (const double alpha, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::xpay (const double alpha, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::xpay (const double alpha, const view1D< vector< double >, double > &x, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::blas::xpay (const double alpha, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::xpay (const float alpha, const vector< float > &x, vector< float > &y)
 
void monolish::blas::xpay (const float alpha, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::xpay (const float alpha, const vector< float > &x, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::blas::xpay (const float alpha, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::xpay (const float alpha, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::xpay (const float alpha, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::xpay (const float alpha, const view1D< matrix::Dense< float >, float > &x, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::blas::xpay (const float alpha, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::xpay (const float alpha, const view1D< tensor::tensor_Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::xpay (const float alpha, const view1D< tensor::tensor_Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::xpay (const float alpha, const view1D< tensor::tensor_Dense< float >, float > &x, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::blas::xpay (const float alpha, const view1D< tensor::tensor_Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::xpay (const float alpha, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::xpay (const float alpha, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::xpay (const float alpha, const view1D< vector< float >, float > &x, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::blas::xpay (const float alpha, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 

Detailed Description

xpay: y = x + ay

Function Documentation

◆ xpay() [1/32]

void monolish::blas::xpay ( const double  alpha,
const vector< double > &  x,
vector< double > &  y 
)

xpay: y = x + ay

Parameters
alphascalar value
xmonolish vector (size N)
ymonolish vector (size N)
Note
  • # of computation: 2N
  • Multi-threading: true
  • GPU acceleration: true
    • # of data transfer: 0

◆ xpay() [2/32]

void monolish::blas::xpay ( const double  alpha,
const vector< double > &  x,
view1D< matrix::Dense< double >, double > &  y 
)

◆ xpay() [3/32]

void monolish::blas::xpay ( const double  alpha,
const vector< double > &  x,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ xpay() [4/32]

void monolish::blas::xpay ( const double  alpha,
const vector< double > &  x,
view1D< vector< double >, double > &  y 
)

◆ xpay() [5/32]

void monolish::blas::xpay ( const double  alpha,
const view1D< matrix::Dense< double >, double > &  x,
vector< double > &  y 
)

◆ xpay() [6/32]

void monolish::blas::xpay ( const double  alpha,
const view1D< matrix::Dense< double >, double > &  x,
view1D< matrix::Dense< double >, double > &  y 
)

◆ xpay() [7/32]

void monolish::blas::xpay ( const double  alpha,
const view1D< matrix::Dense< double >, double > &  x,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ xpay() [8/32]

void monolish::blas::xpay ( const double  alpha,
const view1D< matrix::Dense< double >, double > &  x,
view1D< vector< double >, double > &  y 
)

◆ xpay() [9/32]

void monolish::blas::xpay ( const double  alpha,
const view1D< tensor::tensor_Dense< double >, double > &  x,
vector< double > &  y 
)

◆ xpay() [10/32]

void monolish::blas::xpay ( const double  alpha,
const view1D< tensor::tensor_Dense< double >, double > &  x,
view1D< matrix::Dense< double >, double > &  y 
)

◆ xpay() [11/32]

void monolish::blas::xpay ( const double  alpha,
const view1D< tensor::tensor_Dense< double >, double > &  x,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ xpay() [12/32]

void monolish::blas::xpay ( const double  alpha,
const view1D< tensor::tensor_Dense< double >, double > &  x,
view1D< vector< double >, double > &  y 
)

◆ xpay() [13/32]

void monolish::blas::xpay ( const double  alpha,
const view1D< vector< double >, double > &  x,
vector< double > &  y 
)

◆ xpay() [14/32]

void monolish::blas::xpay ( const double  alpha,
const view1D< vector< double >, double > &  x,
view1D< matrix::Dense< double >, double > &  y 
)

◆ xpay() [15/32]

void monolish::blas::xpay ( const double  alpha,
const view1D< vector< double >, double > &  x,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ xpay() [16/32]

void monolish::blas::xpay ( const double  alpha,
const view1D< vector< double >, double > &  x,
view1D< vector< double >, double > &  y 
)

◆ xpay() [17/32]

void monolish::blas::xpay ( const float  alpha,
const vector< float > &  x,
vector< float > &  y 
)

◆ xpay() [18/32]

void monolish::blas::xpay ( const float  alpha,
const vector< float > &  x,
view1D< matrix::Dense< float >, float > &  y 
)

◆ xpay() [19/32]

void monolish::blas::xpay ( const float  alpha,
const vector< float > &  x,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ xpay() [20/32]

void monolish::blas::xpay ( const float  alpha,
const vector< float > &  x,
view1D< vector< float >, float > &  y 
)

◆ xpay() [21/32]

void monolish::blas::xpay ( const float  alpha,
const view1D< matrix::Dense< float >, float > &  x,
vector< float > &  y 
)

◆ xpay() [22/32]

void monolish::blas::xpay ( const float  alpha,
const view1D< matrix::Dense< float >, float > &  x,
view1D< matrix::Dense< float >, float > &  y 
)

◆ xpay() [23/32]

void monolish::blas::xpay ( const float  alpha,
const view1D< matrix::Dense< float >, float > &  x,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ xpay() [24/32]

void monolish::blas::xpay ( const float  alpha,
const view1D< matrix::Dense< float >, float > &  x,
view1D< vector< float >, float > &  y 
)

◆ xpay() [25/32]

void monolish::blas::xpay ( const float  alpha,
const view1D< tensor::tensor_Dense< float >, float > &  x,
vector< float > &  y 
)

◆ xpay() [26/32]

void monolish::blas::xpay ( const float  alpha,
const view1D< tensor::tensor_Dense< float >, float > &  x,
view1D< matrix::Dense< float >, float > &  y 
)

◆ xpay() [27/32]

void monolish::blas::xpay ( const float  alpha,
const view1D< tensor::tensor_Dense< float >, float > &  x,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ xpay() [28/32]

void monolish::blas::xpay ( const float  alpha,
const view1D< tensor::tensor_Dense< float >, float > &  x,
view1D< vector< float >, float > &  y 
)

◆ xpay() [29/32]

void monolish::blas::xpay ( const float  alpha,
const view1D< vector< float >, float > &  x,
vector< float > &  y 
)

◆ xpay() [30/32]

void monolish::blas::xpay ( const float  alpha,
const view1D< vector< float >, float > &  x,
view1D< matrix::Dense< float >, float > &  y 
)

◆ xpay() [31/32]

void monolish::blas::xpay ( const float  alpha,
const view1D< vector< float >, float > &  x,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ xpay() [32/32]

void monolish::blas::xpay ( const float  alpha,
const view1D< vector< float >, float > &  x,
view1D< vector< float >, float > &  y 
)