monolish  0.17.3-dev.16
MONOlithic LInear equation Solvers for Highly-parallel architecture
Functions
monolish::vml::max

Create a new vector with greatest elements of two matrices (y[0:N] = max(a[0:N], b[0:N])) More...

Functions

void monolish::vml::max (const vector< double > &a, const vector< double > &b, vector< double > &y)
 Create a new vector with greatest elements of two matrices (y[0:N] = max(a[0:N], b[0:N])) More...
 
void monolish::vml::max (const vector< double > &a, const vector< double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const vector< double > &a, const vector< double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const vector< double > &a, const vector< double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const vector< double > &a, const view1D< matrix::Dense< double >, double > &b, vector< double > &y)
 
void monolish::vml::max (const vector< double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const vector< double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const vector< double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const vector< double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, vector< double > &y)
 
void monolish::vml::max (const vector< double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const vector< double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const vector< double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const vector< double > &a, const view1D< vector< double >, double > &b, vector< double > &y)
 
void monolish::vml::max (const vector< double > &a, const view1D< vector< double >, double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const vector< double > &a, const view1D< vector< double >, double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const vector< double > &a, const view1D< vector< double >, double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const vector< float > &a, const vector< float > &b, vector< float > &y)
 
void monolish::vml::max (const vector< float > &a, const vector< float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const vector< float > &a, const vector< float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const vector< float > &a, const vector< float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const vector< float > &a, const view1D< matrix::Dense< float >, float > &b, vector< float > &y)
 
void monolish::vml::max (const vector< float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const vector< float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const vector< float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const vector< float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, vector< float > &y)
 
void monolish::vml::max (const vector< float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const vector< float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const vector< float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const vector< float > &a, const view1D< vector< float >, float > &b, vector< float > &y)
 
void monolish::vml::max (const vector< float > &a, const view1D< vector< float >, float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const vector< float > &a, const view1D< vector< float >, float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const vector< float > &a, const view1D< vector< float >, float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const vector< double > &b, vector< double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const vector< double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const vector< double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const vector< double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, vector< double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, vector< double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const view1D< vector< double >, double > &b, vector< double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const view1D< vector< double >, double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const view1D< vector< double >, double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< double >, double > &a, const view1D< vector< double >, double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const vector< float > &b, vector< float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const vector< float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const vector< float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const vector< float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, vector< float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, vector< float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const view1D< vector< float >, float > &b, vector< float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const view1D< vector< float >, float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const view1D< vector< float >, float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< matrix::Dense< float >, float > &a, const view1D< vector< float >, float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const vector< double > &b, vector< double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const vector< double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const vector< double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const vector< double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, vector< double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, vector< double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const view1D< vector< double >, double > &b, vector< double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const view1D< vector< double >, double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const view1D< vector< double >, double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< double >, double > &a, const view1D< vector< double >, double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const vector< float > &b, vector< float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const vector< float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const vector< float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const vector< float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, vector< float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, vector< float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const view1D< vector< float >, float > &b, vector< float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const view1D< vector< float >, float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const view1D< vector< float >, float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< tensor::tensor_Dense< float >, float > &a, const view1D< vector< float >, float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const vector< double > &b, vector< double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const vector< double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const vector< double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const vector< double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, vector< double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const view1D< matrix::Dense< double >, double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, vector< double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const view1D< tensor::tensor_Dense< double >, double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const view1D< vector< double >, double > &b, vector< double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const view1D< vector< double >, double > &b, view1D< matrix::Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const view1D< vector< double >, double > &b, view1D< tensor::tensor_Dense< double >, double > &y)
 
void monolish::vml::max (const view1D< vector< double >, double > &a, const view1D< vector< double >, double > &b, view1D< vector< double >, double > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const vector< float > &b, vector< float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const vector< float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const vector< float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const vector< float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, vector< float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const view1D< matrix::Dense< float >, float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, vector< float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const view1D< tensor::tensor_Dense< float >, float > &b, view1D< vector< float >, float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const view1D< vector< float >, float > &b, vector< float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const view1D< vector< float >, float > &b, view1D< matrix::Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const view1D< vector< float >, float > &b, view1D< tensor::tensor_Dense< float >, float > &y)
 
void monolish::vml::max (const view1D< vector< float >, float > &a, const view1D< vector< float >, float > &b, view1D< vector< float >, float > &y)
 

Detailed Description

Create a new vector with greatest elements of two matrices (y[0:N] = max(a[0:N], b[0:N]))

Function Documentation

◆ max() [1/128]

void monolish::vml::max ( const vector< double > &  a,
const vector< double > &  b,
vector< double > &  y 
)

Create a new vector with greatest elements of two matrices (y[0:N] = max(a[0:N], b[0:N]))

Parameters
amonolish vector (size N)
bmonolish vector (size N)
ymonolish vector (size N)
Note
  • # of computation: N
  • Multi-threading: true
  • GPU acceleration: true
    • # of data transfer: 0

◆ max() [2/128]

void monolish::vml::max ( const vector< double > &  a,
const vector< double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [3/128]

void monolish::vml::max ( const vector< double > &  a,
const vector< double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [4/128]

void monolish::vml::max ( const vector< double > &  a,
const vector< double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [5/128]

void monolish::vml::max ( const vector< double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
vector< double > &  y 
)

◆ max() [6/128]

void monolish::vml::max ( const vector< double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [7/128]

void monolish::vml::max ( const vector< double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [8/128]

void monolish::vml::max ( const vector< double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [9/128]

void monolish::vml::max ( const vector< double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
vector< double > &  y 
)

◆ max() [10/128]

void monolish::vml::max ( const vector< double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [11/128]

void monolish::vml::max ( const vector< double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [12/128]

void monolish::vml::max ( const vector< double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [13/128]

void monolish::vml::max ( const vector< double > &  a,
const view1D< vector< double >, double > &  b,
vector< double > &  y 
)

◆ max() [14/128]

void monolish::vml::max ( const vector< double > &  a,
const view1D< vector< double >, double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [15/128]

void monolish::vml::max ( const vector< double > &  a,
const view1D< vector< double >, double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [16/128]

void monolish::vml::max ( const vector< double > &  a,
const view1D< vector< double >, double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [17/128]

void monolish::vml::max ( const vector< float > &  a,
const vector< float > &  b,
vector< float > &  y 
)

◆ max() [18/128]

void monolish::vml::max ( const vector< float > &  a,
const vector< float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [19/128]

void monolish::vml::max ( const vector< float > &  a,
const vector< float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [20/128]

void monolish::vml::max ( const vector< float > &  a,
const vector< float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [21/128]

void monolish::vml::max ( const vector< float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
vector< float > &  y 
)

◆ max() [22/128]

void monolish::vml::max ( const vector< float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [23/128]

void monolish::vml::max ( const vector< float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [24/128]

void monolish::vml::max ( const vector< float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [25/128]

void monolish::vml::max ( const vector< float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
vector< float > &  y 
)

◆ max() [26/128]

void monolish::vml::max ( const vector< float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [27/128]

void monolish::vml::max ( const vector< float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [28/128]

void monolish::vml::max ( const vector< float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [29/128]

void monolish::vml::max ( const vector< float > &  a,
const view1D< vector< float >, float > &  b,
vector< float > &  y 
)

◆ max() [30/128]

void monolish::vml::max ( const vector< float > &  a,
const view1D< vector< float >, float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [31/128]

void monolish::vml::max ( const vector< float > &  a,
const view1D< vector< float >, float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [32/128]

void monolish::vml::max ( const vector< float > &  a,
const view1D< vector< float >, float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [33/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const vector< double > &  b,
vector< double > &  y 
)

◆ max() [34/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const vector< double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [35/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const vector< double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [36/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const vector< double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [37/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
vector< double > &  y 
)

◆ max() [38/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [39/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [40/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [41/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
vector< double > &  y 
)

◆ max() [42/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [43/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [44/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [45/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const view1D< vector< double >, double > &  b,
vector< double > &  y 
)

◆ max() [46/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const view1D< vector< double >, double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [47/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const view1D< vector< double >, double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [48/128]

void monolish::vml::max ( const view1D< matrix::Dense< double >, double > &  a,
const view1D< vector< double >, double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [49/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const vector< float > &  b,
vector< float > &  y 
)

◆ max() [50/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const vector< float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [51/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const vector< float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [52/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const vector< float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [53/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
vector< float > &  y 
)

◆ max() [54/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [55/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [56/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [57/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
vector< float > &  y 
)

◆ max() [58/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [59/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [60/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [61/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const view1D< vector< float >, float > &  b,
vector< float > &  y 
)

◆ max() [62/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const view1D< vector< float >, float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [63/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const view1D< vector< float >, float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [64/128]

void monolish::vml::max ( const view1D< matrix::Dense< float >, float > &  a,
const view1D< vector< float >, float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [65/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const vector< double > &  b,
vector< double > &  y 
)

◆ max() [66/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const vector< double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [67/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const vector< double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [68/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const vector< double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [69/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
vector< double > &  y 
)

◆ max() [70/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [71/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [72/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [73/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
vector< double > &  y 
)

◆ max() [74/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [75/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [76/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [77/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const view1D< vector< double >, double > &  b,
vector< double > &  y 
)

◆ max() [78/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const view1D< vector< double >, double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [79/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const view1D< vector< double >, double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [80/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< double >, double > &  a,
const view1D< vector< double >, double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [81/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const vector< float > &  b,
vector< float > &  y 
)

◆ max() [82/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const vector< float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [83/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const vector< float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [84/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const vector< float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [85/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
vector< float > &  y 
)

◆ max() [86/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [87/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [88/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [89/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
vector< float > &  y 
)

◆ max() [90/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [91/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [92/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [93/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const view1D< vector< float >, float > &  b,
vector< float > &  y 
)

◆ max() [94/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const view1D< vector< float >, float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [95/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const view1D< vector< float >, float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [96/128]

void monolish::vml::max ( const view1D< tensor::tensor_Dense< float >, float > &  a,
const view1D< vector< float >, float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [97/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const vector< double > &  b,
vector< double > &  y 
)

◆ max() [98/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const vector< double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [99/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const vector< double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [100/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const vector< double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [101/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
vector< double > &  y 
)

◆ max() [102/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [103/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [104/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const view1D< matrix::Dense< double >, double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [105/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
vector< double > &  y 
)

◆ max() [106/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [107/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [108/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const view1D< tensor::tensor_Dense< double >, double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [109/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const view1D< vector< double >, double > &  b,
vector< double > &  y 
)

◆ max() [110/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const view1D< vector< double >, double > &  b,
view1D< matrix::Dense< double >, double > &  y 
)

◆ max() [111/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const view1D< vector< double >, double > &  b,
view1D< tensor::tensor_Dense< double >, double > &  y 
)

◆ max() [112/128]

void monolish::vml::max ( const view1D< vector< double >, double > &  a,
const view1D< vector< double >, double > &  b,
view1D< vector< double >, double > &  y 
)

◆ max() [113/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const vector< float > &  b,
vector< float > &  y 
)

◆ max() [114/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const vector< float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [115/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const vector< float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [116/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const vector< float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [117/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
vector< float > &  y 
)

◆ max() [118/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [119/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [120/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const view1D< matrix::Dense< float >, float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [121/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
vector< float > &  y 
)

◆ max() [122/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [123/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [124/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const view1D< tensor::tensor_Dense< float >, float > &  b,
view1D< vector< float >, float > &  y 
)

◆ max() [125/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const view1D< vector< float >, float > &  b,
vector< float > &  y 
)

◆ max() [126/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const view1D< vector< float >, float > &  b,
view1D< matrix::Dense< float >, float > &  y 
)

◆ max() [127/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const view1D< vector< float >, float > &  b,
view1D< tensor::tensor_Dense< float >, float > &  y 
)

◆ max() [128/128]

void monolish::vml::max ( const view1D< vector< float >, float > &  a,
const view1D< vector< float >, float > &  b,
view1D< vector< float >, float > &  y 
)