monolish  0.16.3
MONOlithic LInear equation Solvers for Highly-parallel architecture
Namespaces | Functions
monolish_matvec_blas.hpp File Reference
#include "../common/monolish_common.hpp"

Go to the source code of this file.

Namespaces

 monolish
 monolish namespaces
 
 monolish::blas
 Basic Linear Algebra Subprograms for Dense Matrix, Sparse Matrix, Vector and Scalar.
 

Functions

void monolish::blas::matvec (const matrix::CRS< double > &A, const vector< double > &x, vector< double > &y)
 CRS format sparse matrix and vector multiplication: y = Ax. More...
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const vector< double > &x, vector< double > &y)
 Dense matrix and vector multiplication: y = Ax. More...
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const vector< double > &x, vector< double > &y)
 matrix (LinearOperator) and vector multiplication: y = Ax More...
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< double > &A, const vector< double > &x, vector< double > &y)
 CRS format sparse matrix and vector multiplication: y = A^N x. More...
 
void monolish::blas::matvec_N (const matrix::CRS< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec_N (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< double > &A, const vector< double > &x, vector< double > &y)
 Dense matrix and vector multiplication: y = A^N x. More...
 
void monolish::blas::matvec_N (const matrix::Dense< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec_N (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< double > &A, const vector< double > &x, vector< double > &y)
 CRS format sparse matrix and vector multiplication: y = A^T x. More...
 
void monolish::blas::matvec_T (const matrix::CRS< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec_T (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< double > &A, const vector< double > &x, vector< double > &y)
 Dense matrix and vector multiplication: y = A^T x. More...
 
void monolish::blas::matvec_T (const matrix::Dense< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::matvec_T (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, vector< double > &y)
 Adjoint LinearOperator matrix and vector multiplication: y = A^Hx. More...
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, vector< double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, vector< float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, vector< float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y)
 
void monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y)
 
void monolish::blas::times_col (const matrix::CRS< double > &A, const size_t num, const vector< double > &x, matrix::CRS< double > &C)
 Specified row of CRS matrix and vector times: C[i][num] = A[i][num] * x[j]. More...
 
void monolish::blas::times_col (const matrix::CRS< double > &A, const size_t num, const view1D< matrix::CRS< double >, double > &x, matrix::CRS< double > &C)
 
void monolish::blas::times_col (const matrix::CRS< double > &A, const size_t num, const view1D< vector< double >, double > &x, matrix::CRS< double > &C)
 
void monolish::blas::times_col (const matrix::CRS< double > &A, const vector< double > &x, matrix::CRS< double > &C)
 Column-wise CRS matrix and vector times: C[i][j] = A[i][j] * x[j]. More...
 
void monolish::blas::times_col (const matrix::CRS< double > &A, const view1D< matrix::CRS< double >, double > &x, matrix::CRS< double > &C)
 
void monolish::blas::times_col (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, matrix::CRS< double > &C)
 
void monolish::blas::times_col (const matrix::CRS< float > &A, const size_t num, const vector< float > &x, matrix::CRS< float > &C)
 
void monolish::blas::times_col (const matrix::CRS< float > &A, const size_t num, const view1D< matrix::CRS< float >, float > &x, matrix::CRS< float > &C)
 
void monolish::blas::times_col (const matrix::CRS< float > &A, const size_t num, const view1D< vector< float >, float > &x, matrix::CRS< float > &C)
 
void monolish::blas::times_col (const matrix::CRS< float > &A, const vector< float > &x, matrix::CRS< float > &C)
 
void monolish::blas::times_col (const matrix::CRS< float > &A, const view1D< matrix::CRS< float >, float > &x, matrix::CRS< float > &C)
 
void monolish::blas::times_col (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, matrix::CRS< float > &C)
 
void monolish::blas::times_col (const matrix::Dense< double > &A, const size_t num, const vector< double > &x, matrix::Dense< double > &C)
 Specified col of dense matrix and vector times: C[i][num] = A[i][num] * x[j]. More...
 
void monolish::blas::times_col (const matrix::Dense< double > &A, const size_t num, const view1D< matrix::Dense< double >, double > &x, matrix::Dense< double > &C)
 
void monolish::blas::times_col (const matrix::Dense< double > &A, const size_t num, const view1D< vector< double >, double > &x, matrix::Dense< double > &C)
 
void monolish::blas::times_col (const matrix::Dense< double > &A, const vector< double > &x, matrix::Dense< double > &C)
 Column-wise Dense matrix and vector times: C[i][j] = A[i][j] * x[i]. More...
 
void monolish::blas::times_col (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, matrix::Dense< double > &C)
 
void monolish::blas::times_col (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, matrix::Dense< double > &C)
 
void monolish::blas::times_col (const matrix::Dense< float > &A, const size_t num, const vector< float > &x, matrix::Dense< float > &C)
 
void monolish::blas::times_col (const matrix::Dense< float > &A, const size_t num, const view1D< matrix::Dense< float >, float > &x, matrix::Dense< float > &C)
 
void monolish::blas::times_col (const matrix::Dense< float > &A, const size_t num, const view1D< vector< float >, float > &x, matrix::Dense< float > &C)
 
void monolish::blas::times_col (const matrix::Dense< float > &A, const vector< float > &x, matrix::Dense< float > &C)
 
void monolish::blas::times_col (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, matrix::Dense< float > &C)
 
void monolish::blas::times_col (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, matrix::Dense< float > &C)
 
void monolish::blas::times_row (const matrix::CRS< double > &A, const size_t num, const vector< double > &x, matrix::CRS< double > &C)
 Specified row of CRS matrix and vector times: C[num][j] = A[num][j] * x[j]. More...
 
void monolish::blas::times_row (const matrix::CRS< double > &A, const size_t num, const view1D< matrix::CRS< double >, double > &x, matrix::CRS< double > &C)
 
void monolish::blas::times_row (const matrix::CRS< double > &A, const size_t num, const view1D< vector< double >, double > &x, matrix::CRS< double > &C)
 
void monolish::blas::times_row (const matrix::CRS< double > &A, const vector< double > &x, matrix::CRS< double > &C)
 Row-wise CRS matrix and vector times: C[i][j] = A[i][j] * x[j]. More...
 
void monolish::blas::times_row (const matrix::CRS< double > &A, const view1D< matrix::CRS< double >, double > &x, matrix::CRS< double > &C)
 
void monolish::blas::times_row (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, matrix::CRS< double > &C)
 
void monolish::blas::times_row (const matrix::CRS< float > &A, const size_t num, const vector< float > &x, matrix::CRS< float > &C)
 
void monolish::blas::times_row (const matrix::CRS< float > &A, const size_t num, const view1D< matrix::CRS< float >, float > &x, matrix::CRS< float > &C)
 
void monolish::blas::times_row (const matrix::CRS< float > &A, const size_t num, const view1D< vector< float >, float > &x, matrix::CRS< float > &C)
 
void monolish::blas::times_row (const matrix::CRS< float > &A, const vector< float > &x, matrix::CRS< float > &C)
 
void monolish::blas::times_row (const matrix::CRS< float > &A, const view1D< matrix::CRS< float >, float > &x, matrix::CRS< float > &C)
 
void monolish::blas::times_row (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, matrix::CRS< float > &C)
 
void monolish::blas::times_row (const matrix::Dense< double > &A, const size_t num, const vector< double > &x, matrix::Dense< double > &C)
 Specified row of dense matrix and vector times: C[num][j] = A[num][j] * x[j]. More...
 
void monolish::blas::times_row (const matrix::Dense< double > &A, const size_t num, const view1D< matrix::Dense< double >, double > &x, matrix::Dense< double > &C)
 
void monolish::blas::times_row (const matrix::Dense< double > &A, const size_t num, const view1D< vector< double >, double > &x, matrix::Dense< double > &C)
 
void monolish::blas::times_row (const matrix::Dense< double > &A, const vector< double > &x, matrix::Dense< double > &C)
 Row-wise Dense matrix and vector times: C[i][j] = A[i][j] * x[j]. More...
 
void monolish::blas::times_row (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, matrix::Dense< double > &C)
 
void monolish::blas::times_row (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, matrix::Dense< double > &C)
 
void monolish::blas::times_row (const matrix::Dense< float > &A, const size_t num, const vector< float > &x, matrix::Dense< float > &C)
 
void monolish::blas::times_row (const matrix::Dense< float > &A, const size_t num, const view1D< matrix::Dense< float >, float > &x, matrix::Dense< float > &C)
 
void monolish::blas::times_row (const matrix::Dense< float > &A, const size_t num, const view1D< vector< float >, float > &x, matrix::Dense< float > &C)
 
void monolish::blas::times_row (const matrix::Dense< float > &A, const vector< float > &x, matrix::Dense< float > &C)
 
void monolish::blas::times_row (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, matrix::Dense< float > &C)
 
void monolish::blas::times_row (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, matrix::Dense< float > &C)