monolish
0.16.3
MONOlithic LInear equation Solvers for Highly-parallel architecture
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#include "../common/monolish_common.hpp"
Go to the source code of this file.
Namespaces | |
monolish | |
monolish namespaces | |
monolish::blas | |
Basic Linear Algebra Subprograms for Dense Matrix, Sparse Matrix, Vector and Scalar. | |
Functions | |
void | monolish::blas::matvec (const matrix::CRS< double > &A, const vector< double > &x, vector< double > &y) |
CRS format sparse matrix and vector multiplication: y = Ax. More... | |
void | monolish::blas::matvec (const matrix::CRS< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec (const matrix::CRS< double > &A, const vector< double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec (const matrix::CRS< float > &A, const vector< float > &x, vector< float > &y) |
void | monolish::blas::matvec (const matrix::CRS< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec (const matrix::CRS< float > &A, const vector< float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec (const matrix::Dense< double > &A, const vector< double > &x, vector< double > &y) |
Dense matrix and vector multiplication: y = Ax. More... | |
void | monolish::blas::matvec (const matrix::Dense< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec (const matrix::Dense< double > &A, const vector< double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec (const matrix::Dense< float > &A, const vector< float > &x, vector< float > &y) |
void | monolish::blas::matvec (const matrix::Dense< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec (const matrix::Dense< float > &A, const vector< float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const vector< double > &x, vector< double > &y) |
matrix (LinearOperator) and vector multiplication: y = Ax More... | |
void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const vector< float > &x, vector< float > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< double > &A, const vector< double > &x, vector< double > &y) |
CRS format sparse matrix and vector multiplication: y = A^N x. More... | |
void | monolish::blas::matvec_N (const matrix::CRS< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< double > &A, const vector< double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< float > &A, const vector< float > &x, vector< float > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< float > &A, const vector< float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec_N (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< double > &A, const vector< double > &x, vector< double > &y) |
Dense matrix and vector multiplication: y = A^N x. More... | |
void | monolish::blas::matvec_N (const matrix::Dense< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< double > &A, const vector< double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< float > &A, const vector< float > &x, vector< float > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< float > &A, const vector< float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec_N (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< double > &A, const vector< double > &x, vector< double > &y) |
CRS format sparse matrix and vector multiplication: y = A^T x. More... | |
void | monolish::blas::matvec_T (const matrix::CRS< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< double > &A, const vector< double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< float > &A, const vector< float > &x, vector< float > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< float > &A, const vector< float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec_T (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< double > &A, const vector< double > &x, vector< double > &y) |
Dense matrix and vector multiplication: y = A^T x. More... | |
void | monolish::blas::matvec_T (const matrix::Dense< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< double > &A, const vector< double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, vector< double > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< float > &A, const vector< float > &x, vector< float > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< float > &A, const vector< float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, vector< float > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::matvec_T (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, vector< double > &y) |
Adjoint LinearOperator matrix and vector multiplication: y = A^Hx. More... | |
void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const vector< double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, vector< double > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< matrix::Dense< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, vector< double > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< matrix::Dense< double >, double > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< double > &A, const view1D< vector< double >, double > &x, view1D< vector< double >, double > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, vector< float > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const vector< float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, vector< float > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< matrix::Dense< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, vector< float > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< matrix::Dense< float >, float > &y) |
void | monolish::blas::rmatvec (const matrix::LinearOperator< float > &A, const view1D< vector< float >, float > &x, view1D< vector< float >, float > &y) |
void | monolish::blas::times_col (const matrix::CRS< double > &A, const size_t num, const vector< double > &x, matrix::CRS< double > &C) |
Specified row of CRS matrix and vector times: C[i][num] = A[i][num] * x[j]. More... | |
void | monolish::blas::times_col (const matrix::CRS< double > &A, const size_t num, const view1D< matrix::CRS< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_col (const matrix::CRS< double > &A, const size_t num, const view1D< vector< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_col (const matrix::CRS< double > &A, const vector< double > &x, matrix::CRS< double > &C) |
Column-wise CRS matrix and vector times: C[i][j] = A[i][j] * x[j]. More... | |
void | monolish::blas::times_col (const matrix::CRS< double > &A, const view1D< matrix::CRS< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_col (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_col (const matrix::CRS< float > &A, const size_t num, const vector< float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_col (const matrix::CRS< float > &A, const size_t num, const view1D< matrix::CRS< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_col (const matrix::CRS< float > &A, const size_t num, const view1D< vector< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_col (const matrix::CRS< float > &A, const vector< float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_col (const matrix::CRS< float > &A, const view1D< matrix::CRS< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_col (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_col (const matrix::Dense< double > &A, const size_t num, const vector< double > &x, matrix::Dense< double > &C) |
Specified col of dense matrix and vector times: C[i][num] = A[i][num] * x[j]. More... | |
void | monolish::blas::times_col (const matrix::Dense< double > &A, const size_t num, const view1D< matrix::Dense< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_col (const matrix::Dense< double > &A, const size_t num, const view1D< vector< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_col (const matrix::Dense< double > &A, const vector< double > &x, matrix::Dense< double > &C) |
Column-wise Dense matrix and vector times: C[i][j] = A[i][j] * x[i]. More... | |
void | monolish::blas::times_col (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_col (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_col (const matrix::Dense< float > &A, const size_t num, const vector< float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_col (const matrix::Dense< float > &A, const size_t num, const view1D< matrix::Dense< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_col (const matrix::Dense< float > &A, const size_t num, const view1D< vector< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_col (const matrix::Dense< float > &A, const vector< float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_col (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_col (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_row (const matrix::CRS< double > &A, const size_t num, const vector< double > &x, matrix::CRS< double > &C) |
Specified row of CRS matrix and vector times: C[num][j] = A[num][j] * x[j]. More... | |
void | monolish::blas::times_row (const matrix::CRS< double > &A, const size_t num, const view1D< matrix::CRS< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_row (const matrix::CRS< double > &A, const size_t num, const view1D< vector< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_row (const matrix::CRS< double > &A, const vector< double > &x, matrix::CRS< double > &C) |
Row-wise CRS matrix and vector times: C[i][j] = A[i][j] * x[j]. More... | |
void | monolish::blas::times_row (const matrix::CRS< double > &A, const view1D< matrix::CRS< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_row (const matrix::CRS< double > &A, const view1D< vector< double >, double > &x, matrix::CRS< double > &C) |
void | monolish::blas::times_row (const matrix::CRS< float > &A, const size_t num, const vector< float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_row (const matrix::CRS< float > &A, const size_t num, const view1D< matrix::CRS< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_row (const matrix::CRS< float > &A, const size_t num, const view1D< vector< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_row (const matrix::CRS< float > &A, const vector< float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_row (const matrix::CRS< float > &A, const view1D< matrix::CRS< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_row (const matrix::CRS< float > &A, const view1D< vector< float >, float > &x, matrix::CRS< float > &C) |
void | monolish::blas::times_row (const matrix::Dense< double > &A, const size_t num, const vector< double > &x, matrix::Dense< double > &C) |
Specified row of dense matrix and vector times: C[num][j] = A[num][j] * x[j]. More... | |
void | monolish::blas::times_row (const matrix::Dense< double > &A, const size_t num, const view1D< matrix::Dense< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_row (const matrix::Dense< double > &A, const size_t num, const view1D< vector< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_row (const matrix::Dense< double > &A, const vector< double > &x, matrix::Dense< double > &C) |
Row-wise Dense matrix and vector times: C[i][j] = A[i][j] * x[j]. More... | |
void | monolish::blas::times_row (const matrix::Dense< double > &A, const view1D< matrix::Dense< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_row (const matrix::Dense< double > &A, const view1D< vector< double >, double > &x, matrix::Dense< double > &C) |
void | monolish::blas::times_row (const matrix::Dense< float > &A, const size_t num, const vector< float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_row (const matrix::Dense< float > &A, const size_t num, const view1D< matrix::Dense< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_row (const matrix::Dense< float > &A, const size_t num, const view1D< vector< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_row (const matrix::Dense< float > &A, const vector< float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_row (const matrix::Dense< float > &A, const view1D< matrix::Dense< float >, float > &x, matrix::Dense< float > &C) |
void | monolish::blas::times_row (const matrix::Dense< float > &A, const view1D< vector< float >, float > &x, matrix::Dense< float > &C) |