scal: x = alpha * x
More...
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void | monolish::blas::scal (const double alpha, vector< double > &x) |
| scal: x = alpha * x More...
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void | monolish::blas::scal (const double alpha, view1D< matrix::Dense< double >, double > &x) |
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void | monolish::blas::scal (const double alpha, view1D< tensor::tensor_Dense< double >, double > &x) |
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void | monolish::blas::scal (const double alpha, view1D< vector< double >, double > &x) |
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void | monolish::blas::scal (const float alpha, vector< float > &x) |
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void | monolish::blas::scal (const float alpha, view1D< matrix::Dense< float >, float > &x) |
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void | monolish::blas::scal (const float alpha, view1D< tensor::tensor_Dense< float >, float > &x) |
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void | monolish::blas::scal (const float alpha, view1D< vector< float >, float > &x) |
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scal: x = alpha * x
◆ scal() [1/8]
void monolish::blas::scal |
( |
const double |
alpha, |
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vector< double > & |
x |
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) |
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scal: x = alpha * x
- Parameters
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alpha | scalar value |
x | monolish vector (size N) |
- Note
- # of computation: N
- Multi-threading: true
- GPU acceleration: true
◆ scal() [2/8]
void monolish::blas::scal |
( |
const double |
alpha, |
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view1D< matrix::Dense< double >, double > & |
x |
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) |
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◆ scal() [3/8]
◆ scal() [4/8]
void monolish::blas::scal |
( |
const double |
alpha, |
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view1D< vector< double >, double > & |
x |
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) |
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◆ scal() [5/8]
void monolish::blas::scal |
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const float |
alpha, |
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vector< float > & |
x |
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) |
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◆ scal() [6/8]
◆ scal() [7/8]
◆ scal() [8/8]
void monolish::blas::scal |
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const float |
alpha, |
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view1D< vector< float >, float > & |
x |
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) |
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