nrm1: sum(abs(x[0:N]))
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double | monolish::blas::nrm1 (const vector< double > &x) |
| nrm1: sum(abs(x[0:N])) More...
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void | monolish::blas::nrm1 (const vector< double > &x, double &ans) |
| nrm1: sum(abs(x[0:N])) More...
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float | monolish::blas::nrm1 (const vector< float > &x) |
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void | monolish::blas::nrm1 (const vector< float > &x, float &ans) |
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double | monolish::blas::nrm1 (const view1D< matrix::Dense< double >, double > &x) |
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void | monolish::blas::nrm1 (const view1D< matrix::Dense< double >, double > &x, double &ans) |
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float | monolish::blas::nrm1 (const view1D< matrix::Dense< float >, float > &x) |
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void | monolish::blas::nrm1 (const view1D< matrix::Dense< float >, float > &x, float &ans) |
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double | monolish::blas::nrm1 (const view1D< tensor::tensor_Dense< double >, double > &x) |
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void | monolish::blas::nrm1 (const view1D< tensor::tensor_Dense< double >, double > &x, double &ans) |
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float | monolish::blas::nrm1 (const view1D< tensor::tensor_Dense< float >, float > &x) |
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void | monolish::blas::nrm1 (const view1D< tensor::tensor_Dense< float >, float > &x, float &ans) |
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double | monolish::blas::nrm1 (const view1D< vector< double >, double > &x) |
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void | monolish::blas::nrm1 (const view1D< vector< double >, double > &x, double &ans) |
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float | monolish::blas::nrm1 (const view1D< vector< float >, float > &x) |
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void | monolish::blas::nrm1 (const view1D< vector< float >, float > &x, float &ans) |
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nrm1: sum(abs(x[0:N]))
◆ nrm1() [1/16]
double monolish::blas::nrm1 |
( |
const vector< double > & |
x | ) |
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nrm1: sum(abs(x[0:N]))
- Parameters
-
x | monolish vector (size N) |
- Returns
- The result of the nrm1
- Note
- # of computation: 2N
- Multi-threading: true
- GPU acceleration: true
◆ nrm1() [2/16]
void monolish::blas::nrm1 |
( |
const vector< double > & |
x, |
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double & |
ans |
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) |
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nrm1: sum(abs(x[0:N]))
- Parameters
-
x | monolish vector (size N) |
ans | The result of the nrm1 |
- Note
- # of computation: N
- Multi-threading: true
- GPU acceleration: true
◆ nrm1() [3/16]
float monolish::blas::nrm1 |
( |
const vector< float > & |
x | ) |
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◆ nrm1() [4/16]
void monolish::blas::nrm1 |
( |
const vector< float > & |
x, |
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float & |
ans |
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) |
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◆ nrm1() [5/16]
◆ nrm1() [6/16]
void monolish::blas::nrm1 |
( |
const view1D< matrix::Dense< double >, double > & |
x, |
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double & |
ans |
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) |
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◆ nrm1() [7/16]
◆ nrm1() [8/16]
◆ nrm1() [9/16]
◆ nrm1() [10/16]
◆ nrm1() [11/16]
◆ nrm1() [12/16]
◆ nrm1() [13/16]
double monolish::blas::nrm1 |
( |
const view1D< vector< double >, double > & |
x | ) |
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◆ nrm1() [14/16]
void monolish::blas::nrm1 |
( |
const view1D< vector< double >, double > & |
x, |
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double & |
ans |
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) |
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◆ nrm1() [15/16]
float monolish::blas::nrm1 |
( |
const view1D< vector< float >, float > & |
x | ) |
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◆ nrm1() [16/16]
void monolish::blas::nrm1 |
( |
const view1D< vector< float >, float > & |
x, |
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float & |
ans |
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) |
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